I received some reports about ps3 locking when user starts a game from the game list in the latest version.
Anyone around with such problem? It seems to affect users with PL3 payload.
Last edited by deank; 12-20-2010 at 01:07 PM
i saw those reports, and i haven't had a problem. might be some weird payload hybrid that they're using.
if i see anything, i'll let you know.
Yes, I know all that, was using mkv2vob for awhile (easier than tsMuxer IMO), but then moved on to use multiAVCHD with full BR releases as AVCHD does support subtitles.
Originally Posted by
well, tested both PL3 and Hermes and both worked fine, even tried direct launch and there was no problems.
Today I have updated multiMAN to 01.11.03 for PS3 as part of a bugfix release.
Downloads: / multiMAN ver 1.11.03 (BASE) MEGA pack (FULL) for multiMAN 01.11.03
01.11.03 - BUGFIX RELEASE (sorry guys!) Dean Fixed AVCHD discovery from external USB Fixed PL3 payload lockup when launching games Added "Control console" accessible via telnet to port 1713 (FW 3.40+)
PlayStation 3 News Last edited by deank; 12-20-2010 at 03:01 PM Reason: Automerged Doublepost
Can you explain what "Control console" is ?
It is explained in the "telnet xx.xx.xx.xx 1713" line. You don't need it, but I had no time to remove it for 01.11.03 release. It is of no use for the regular user.
If you telnet to your PS3 IP address at port 1713 you'll get a control prompt where you can enter commands. For example entering 'pause' will pause mutlMAN until you type 'resume'. I flashed my jb stick with PL3_PSN_ECO_DEV_3.41 and it caused my PS3 to lock when launching a game from the game list... But it is fixed in the update above.
Originally Posted by
Last edited by deank; 12-20-2010 at 07:57 PM
Can anyone advise on how to troubleshoot error "80010017"?
For the best game compatibly with Multiman is PL3 or Hermes recommended?
Thanks in advance for your response.
Yeah its easy to troubleshoot that error, post in help & support with more details and we'll be able to help. But we need more details like what you were launching, what payload you're using etc
I helped him out already, so no need to answer this question... hope I was of help Richthofen.