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  1. #2511
    Registered User CEK's Avatar
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    multiMAN cannot detect any resident payloads. Functionality may be restricted. Is the message I get when I launch multiMAN, it still loads up but I want to know what this means. I installed cfw 3.55kmeaw so I assumed it had the payloads included, was I wrong to assume this ? If so can someone point me in the right direction for payloads ?

  2. #2512
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    multiMAN THEMES [22 themes].pkg <- are these the same themes as in the MEGA pack of mm?

  3. #2513
    Any way to disable the menu music? Looked around the options ini and didn't see that.

  4. #2514
    Great job, Dean.. all games working perfect. thanks.

  5. #2515
    Quote Originally Posted by hacktek View Post
    Any way to disable the menu music? Looked around the options ini and didn't see that.
    [START]+[ ] - stop music playback (for mp3 and background theme audio)

    NAVIGATION.TXT

  6. #2516
    Quote Originally Posted by CEK View Post
    multiMAN cannot detect any resident payloads. Functionality may be restricted. Is the message I get when I launch multiMAN, it still loads up but I want to know what this means. I installed cfw 3.55kmeaw so I assumed it had the payloads included, was I wrong to assume this ? If so can someone point me in the right direction for payloads ?
    Download 01.14.00 from the first post.
    Quote Originally Posted by j0k3r View Post
    multiMAN THEMES [22 themes].pkg <- are these the same themes as in the MEGA pack of mm?
    No. The mega pack has 33 themes.

  7. #2517
    Or rename you fave .mp3 to SOUND.BIN 9mb limit i think and ftp overwrite to multiman dir on ps3
    Quote Originally Posted by CEK View Post
    multiMAN cannot detect any resident payloads. Functionality may be restricted. Is the message I get when I launch multiMAN, it still loads up but I want to know what this means. I installed cfw 3.55kmeaw so I assumed it had the payloads included, was I wrong to assume this ? If so can someone point me in the right direction for payloads ?
    v1.14.0

    # Option: load_custom_payload
    # Hint: Load payload (FW 3.55)
    # Valid Parameter: <option has no effect>
    # load_custom_payload=0

    01.14.00 -

    * Implemented stable syscall36 function (thanks to they know who) so payload is loaded auto for you in multiman look in at top in file view i think tells you what payload its using
    Last edited by pcpaul; 01-25-2011 at 03:36 PM Reason: Automerged Doublepost

  8. #2518
    New version is excellent Dean. You're the man. Thanks for all good work.

  9. #2519
    1- no problem runing MM 01.14.00 on Kmeaw CFW ?
    2- MM loads playload automatically?

  10. #2520
    Doesn't work for me, i still have to use the LV2 patch buts it's no trouble quickly loading it up and quitting it.

 

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