the latest version hangs randomly at "Multiman is scanning system and payload" Not all the time sometimes. Almost always after multiiman has been run once, a game played then loading multiman again to change games.
I've also had it hang after a fresh system shutdown 1.302
FAT 60GB
KMEAW 3.55CFW
Last edited by e3g; 01-22-2011 at 06:21 PMReason: Automerged Doublepost
First of all I want to say thanks to Dean for this awesome update - things just keep getting better and better. Keep up the good work!
Second, I got a PS3/FAT/80GB running on 3.55 KMeaw CFW. I played NBA Jam through MultiMAN for like five or six times and it worked well.
Now when I tried to load it again, it said ERROR - Start Operation.
when you got a system shutdown you have to restart the system, then finish it clean. after restart everything works fine. it seems to be a prob with fail informations in the flash.
its happening to me too "Multiman is scanning system and payload", and when I am loading backups always I have Two discs in xmb one with the name of the game and the second with a "-" why is this?, anyone have the same trouble??
Thanks!!
Last edited by CJPC; 01-22-2011 at 11:00 PMReason: Fixed Doublepost
MultiMAN OBM PS3 Mod update version 01.13.04 is available on the first page and now includes the ability to clear PS3 activity logs and load custom payload (more details outlined HERE) along with featuring button-mapping support for the PSXStore.
On-screen-keyboard supports all languages (latin, cyrillic symbols + JP/CN glyphs)
New options in the ini (clear_activity_logs / load_custom_payload)
Default "load_custom_payload=0" to avoid lockups with FW 3.55
Experimenatal web browser in FILE MANAGER (network icon)
Important fixes, interface improvements and dialog additions
After hours of tests and experiments I decided to set the default option for 3.55 firmwares NOT to load the payload. There is a major problem with the way all this stuff is implemented (lv2 patching).
Since multiMAN is memory HUNGRY it relies on a stable environment. As you all know - running multiMAN without a payload (on 3.55) or with any payload (on 3.00 - 3.41) is perfect and bug free.
deanrr.. does this mean we have to run the pl2 patch again every reboot? if so... which is the one to run? theres 4 versions out.. with reports of instability... can you post exactly which one to use? thx
dean did you upgraded your ps3 3.41 > 3.55 kmeaw without the ofw ? plz respond if not.. i have a 3.41 cfw donwgraded form 3.55 and i can get back to 3.55 ofw plz help.