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  1. #1091
    Senior Member deank's Avatar
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    multiMAN does not support transparency for PNG files. It has the feature but it is disabled, because it affects numerous other interface options.

  2. #1092
    Contributor markb1's Avatar
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    Thanks dean for you help.

    I have on other important question. When game updates are installed are they put in the game directory (ps3 original location are put in the games directory used by multiman.

  3. #1093
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    ok i'll see if i cant teach myself to edit the source then so at least maybe on the fullscreenbackground with icon view i can edit the text below to side under icon.png, and hopefully tell it to put cover in icons spot... any suggestions what programs i should be looking for? i was looking at the code from the .cpp's in notepad but im guessing i cant just edit it there...

  4. #1094
    Registered User Justin121994's Avatar
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    Dean is ntfs feasible in the near future? It would be a pain in the ass to format my 2 tb hdd into fat32.. Hate the individual file limit. :l

  5. #1095
    Senior Member deank's Avatar
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    Quote Originally Posted by markb1 View Post
    Thanks dean for you help.

    I have on other important question. When game updates are installed are they put in the game directory (ps3 original location are put in the games directory used by multiman
    Game updates are installed in /dev_hdd0/game/xxxx and it has nothing to do with multiMAN. The updated game will work with other managers and even after you remove/delete/uninstall multiMAN.
    Quote Originally Posted by Justin121994 View Post
    Dean is ntfs feasible in the near future? It would be a pain in the ass to format my 2 tb hdd into fat32.. Hate the individual file limit. :l
    No, it is not. I doubt NTFS will be ever supported and if it is, not for playing games off the external, but for COPY/transfer utils.

    NTFS support requires low level programming and probably level1 access.

  6. #1096
    Registered User ICEMAN1999's Avatar
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    NTFS support requires low level programming and probably level1 access.

    Guess making some type of .mkv viewer is out of the question too?
    Last edited by ICEMAN1999; 11-26-2010 at 04:15 PM

  7. #1097
    Registered User randomusername's Avatar
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    The person that figures out mkv playback is going to become a very liked man

  8. #1098
    Registered User Justin121994's Avatar
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    Thanks Dean you clarified everything for me.. Time to format!.

  9. #1099
    Senior Member deank's Avatar
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    Quote Originally Posted by ICEMAN1999 View Post
    NTFS support requires low level programming and probably level1 access.

    Guess making some type of .mkv viewer is out of the question too?
    No. MKV/AVI/M2TS/MTS/TS playback has nothing to do with NTFS and is easy to implement if one has the time and motivation.

    For an average programmer with the knowledge it will take less than a week.

    Dean

  10. #1100
    Registered User denazgull's Avatar
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    Quote Originally Posted by deanrr View Post
    There is no other way - PS3 will accept and play AVCHD content ONLY when placed in the root of a USB/MS device (or in PRIVATE folder of SDHC card) and ONLY if named AVCHD.

    To avoid this problem I implemented playback of AVCHD from internal HDD.

    Dean
    Ok Dean, Let's make a deal!

    Until now you didn't gave us anything useful, just a manager which does everything... , but if you put in some mkv with subs support, i will not bother you anymore, or at least i will try.

    PS- I have a feeling i'm not the only one asking for this, maybe one or two guys.

 

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