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  1. #101
    Contributor JellyJian's Avatar
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    Jun 2012
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    All the dialouges are out of place in my game is that normal? lol

  2. #102
    Senior Member saito1234's Avatar
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    Feb 2009
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    Now that the Japanese version of Atelier Meruru runs, even without a dongle, is there any chance for a similiar project?

    It'd be great to be able to play it in english, just like with Totori!

  3. #103
    Registered User TalesNJ's Avatar
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    Aug 2012
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    saito please help to find a fix for Meruru

  4. #104
    Member Portalcake's Avatar
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    Sep 2010
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    I'm pulling down the JPN copy of Meruru to get the files we need. The USA copy's file structure looks a lot like Totori's, with the exception of the voice folder which looks slightly neater. I'll try converting from the USA copy the same way, and see how far I can get.

  5. #105
    Junior Member Lusanagi's Avatar
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    Jul 2006
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    Hi TidusSnake666, now that the eboot for update 1.02 can be decrypted, would there be a way to "re-translate" so that DLC can be used?

  6. #106
    Member Portalcake's Avatar
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    Sep 2010
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    Heads up: Atelier Totori has been EBOOT fixed, check the ps3news frontpage for the release by "NODRM".

  7. #107
    Senior Member saito1234's Avatar
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    Feb 2009
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    Quote Originally Posted by TalesNJ View Post
    saito please help to find a fix for Meruru
    Meruru no Atelier: Arland no Renkinjutsushi 3 BLJM60348 3.55 FIX: [Register or Login to view links]

    but as I've said this is a patch for the JP version, it would be nice to translate it somehow with the english release.
    Last edited by saito1234; 08-24-2012 at 08:31 AM

  8. #108
    Member Portalcake's Avatar
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    Sep 2010
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    I've patched Meruru to run with English stuff. See here: http://www.ps3news.com/forums/ps3-ha...tml#post425174

    Tidusnake666, thanks for the initial work figuring out what language-specific files the game engine needs to run!

 

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