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What seemed to fix it for me was using the other PS3 Proxy, the one that enters all the IP info for you. Even though I had the other one setup with the same info this one told me it is using. Either way I won't complain. ![]() Initially I could not get that PS3 Proxy to run, it gave me an error related to missing or corrupted files associated with - mswinsck.ocx - if anyone else is getting this error I fixed it by downloading the file and registering it. Thanks for all the help to everyone. |
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i just want to use the Folding@home install Method. But when i start PS3ProxyGui and set all the Setting and click start it becomes an Error: Value cannot be null Code:
Details:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ArgumentNullException: Value cannot be null.
at PS3.ProxyServer.Listener.set_ListenSocket(Socket value)
at PS3.ProxyServer.Listener.Start()
at PS3.ProxyServer.GUI.Form1.button1_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/microsoft.net/framework/v1.1.4322/mscorlib.dll
----------------------------------------
PS3.ProxyServer.GUI
Assembly Version: 1.0.2613.32692
Win32 Version: 1.0.2613.32692
CodeBase: file:///C:/Programme/CF3B5/PS3.ProxyServer/PS3.ProxyServer.GUI.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll
----------------------------------------
System
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll
----------------------------------------
System.Data
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.data/1.0.5000.0__b77a5c561934e089/system.data.dll
----------------------------------------
System.Xml
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.xml/1.0.5000.0__b77a5c561934e089/system.xml.dll
----------------------------------------
System.Drawing
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll
----------------------------------------
AxInterop.SHDocVw
Assembly Version: 1.1.0.0
Win32 Version: 1.1.0.0
CodeBase: file:///C:/Programme/CF3B5/PS3.ProxyServer/AxInterop.SHDocVw.DLL
----------------------------------------
Interop.SHDocVw
Assembly Version: 1.1.0.0
Win32 Version: 1.1.0.0
CodeBase: file:///C:/Programme/CF3B5/PS3.ProxyServer/Interop.SHDocVw.DLL
----------------------------------------
Accessibility
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/accessibility/1.0.5000.0__b03f5f7f11d50a3a/accessibility.dll
----------------------------------------
Microsoft.mshtml
Assembly Version: 7.0.3300.0
Win32 Version: 7.0.3300.0
CodeBase: file:///c:/windows/assembly/gac/microsoft.mshtml/7.0.3300.0__b03f5f7f11d50a3a/microsoft.mshtml.dll
----------------------------------------
************** JIT Debugging **************
To enable just in time (JIT) debugging, the config file for this
application or machine (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the machine
rather than being handled by this dialog.
Many thanks and kind regards |
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Does anybody know if it will matter which region you buy the game in? I mean, do we get worldwide servers to start with or are they region specific. And if there are specific servers for different regions, will it be possible to access the Australian servers for example, while using the US version? If anyone can help me out, it would be great cos the games work out at just over $100 US over here. Cheers |
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Quote:
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Quote:
the way you have it... your clicking the F@h button, it sees that it is installed.. and just loads it up... which is why you have to uninstall it to use the method. |
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| Tags |
| PS3 Demo Activation, PS3 Warhark |
| Thread Tools | |
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