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  1. #51
    Registered User luisfg3's Avatar
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    copy to bin directory? I copy, but give same error..

  2. #52
    Toucan Sam CJPC's Avatar
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    No, to whatever directory you ran the command "bedbg -prepare" is where you copy cellftp.self to.

  3. #53
    Registered User luisfg3's Avatar
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    Where is ''directory WORK''? I can't see....this directory

  4. #54
    Toucan Sam CJPC's Avatar
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    Quote Originally Posted by luisfg3 View Post
    Where is ''directory WORK''? I can't see....this directory
    Well your "work" directory is wherever you executed the "bedbg -prepare" command from - I am not sure where you ran this command, so its hard to tell where it is.

    However, if you are in that directory, try typing:

    pwd

    It should print the current working directory, and try copying cellftp.self there.

  5. #55
    Registered User zhixiang's Avatar
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    Luisfg3, remember it works just like linux. / is your home directory when you fire up MSYS. If you still have problems, try pwd to see where you are.

    For simplicity, you should copy cellftp.self within the MSYS command window using cp command. This will make things easier.

  6. #56
    Registered User luisfg3's Avatar
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    Thanks, It works It copy bluray 8 resistance 2 to App_home /Ps3_game

  7. #57
    Registered User luisfg3's Avatar
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    Hi, Killzone load from pc!! Please Mw2, Resistance 2, Resident evil 5, Battle field2 don't load Why??

  8. #58
    Toucan Sam CJPC's Avatar
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    Quote Originally Posted by luisfg3 View Post
    Hi, Killzone load from pc!! Please Mw2, Resistance 2, Resident evil 5, Battle field2 don't load Why??
    Depends on the game really - you may need to alter any "dev_bdvd" references to "app_home" inside the SELF's. Furthermore some may have multiple executables that load one another.

  9. #59
    Registered User luisfg3's Avatar
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    I alter only eboot.bin... some more file to edit?

  10. #60
    Toucan Sam CJPC's Avatar
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    It depends on the game - pick one and post a file list here, and we can go through it! Some games will have a tiny EBOOT.BIN and have it load say a "game.self", which also needs to be decrypted and modified.

 

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