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  1. #1
    Registered User sabeer99's Avatar
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    Extract all the files on a PS2 disc?

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    I was just wondering if there is any way to view all the files on a PS2 disc. The files, when I read them on my computer, only turn out to be 25mb or something like that. Where are the other 1.8 gigs of information.

  2. #2
    Registered User northernpimp's Avatar
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    have you tried apache 2 or 3? sometimes theres dummy files that in different programs will post diff sizes of the game.

  3. #3
    Registered User Rook's Avatar
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    Lightbulb Welcome to the Wonderful World of Rebuilding!

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    I don't know what specific game you're looking at, but I'd venture to guess that the "missing files" you are curious about are actually slack space on the disc. Slack space is gaps of empty space in between the files on the disc, and it is used to push certain files toward the outside of the disc (and bloat the TOC size, as you've noticed).

    I'll give you an example here. This is the file list (list of files in LBA order) of an original disc of Star Wars: Battlefront (NTSC U/C):
    Code:
    0000642 , \SYSTEM.CNF
    0000643 , \SLUS_208.98
    1347191 , \NTGUI.ELF
    1349239 , \SWBFRONT.ELF
    1351309 , \LICENSE\LIBEENET.TXT
    1351316 , \CNF\ICON.SYS
    1351317 , \CNF\SYS_NET.ICO
    1351334 , \DATA\_LVL_PS2\BES\BES1.LVL
    1352625 , \DATA\_LVL_PS2\BES\BES2.LVL
    1354851 , \DATA\_LVL_PS2\COMMON\ENG\COMMON.LVL
    1356560 , \DATA\_LVL_PS2\MISSION.LVL
    1356696 , \DATA\_LVL_PS2\NAB\NAB1.LVL
    1357678 , \DATA\_LVL_PS2\NAB\NAB1_H.LVL
    1358785 , \DATA\_LVL_PS2\NAB\NAB2.LVL
    1360910 , \DATA\_LVL_PS2\NAB\NAB2_H.LVL
    1363116 , \DATA\_LVL_PS2\RHN\RHN1.LVL
    1365083 , \DATA\_LVL_PS2\RHN\RHN2.LVL
    1367203 , \DATA\_LVL_PS2\SHELL\ENG\SHELL.LVL
    1369454 , \DATA\_LVL_PS2\SIDE\ALL.LVL
    1372470 , \DATA\_LVL_PS2\SIDE\CIS.LVL
    1373962 , \DATA\_LVL_PS2\SIDE\DES.LVL
    1374136 , \DATA\_LVL_PS2\SIDE\EWK.LVL
    1374212 , \DATA\_LVL_PS2\SIDE\GAR.LVL
    1374347 , \DATA\_LVL_PS2\SIDE\GEO.LVL
    1374420 , \DATA\_LVL_PS2\SIDE\GUN.LVL
    1374551 , \DATA\_LVL_PS2\SIDE\IMP.LVL
    1376883 , \DATA\_LVL_PS2\SIDE\REP.LVL
    1378277 , \DATA\_LVL_PS2\SIDE\WOK.LVL
    1378485 , \DATA\_LVL_PS2\TAT\TAT1.LVL
    1380135 , \DATA\_LVL_PS2\TAT\TAT1H.LVL
    1381785 , \DATA\_LVL_PS2\TAT\TAT2.LVL
    1383717 , \DATA\_LVL_PS2\TEST\TEST.LVL
    1384613 , \DATA\_LVL_PS2\TEST\TESTH.LVL
    1384819 , \DATA\_LVL_PS2\YAV\YAV1.LVL
    1386620 , \DATA\_LVL_PS2\YAV\YAV2.LVL
    1387993 , \DATA\_LVL_PS2\YAV\YAV2_H.LVL
    1389366 , \IRX\DBCMAN.IRX
    1389374 , \IRX\DNAS280.IMG
    1389508 , \IRX\ILSOCK.IRX
    1389516 , \IRX\INETCTL.IRX
    1389529 , \IRX\IOPRP280.IMG
    1389661 , \IRX\LGAUD.IRX
    1389686 , \IRX\LIBSD.IRX
    1389700 , \IRX\MCMAN.IRX
    1389747 , \IRX\MCSERV.IRX
    1389751 , \IRX\MSIFRPC.IRX
    1389755 , \IRX\MTAPMAN.IRX
    1389761 , \IRX\PAD2\DGCO.IRX
    1389764 , \IRX\PAD2\DGCO_D.IRX
    1389768 , \IRX\PAD2\DGCO_S1.IRX
    1389771 , \IRX\PAD2\DS1O.IRX
    1389776 , \IRX\PAD2\DS1O_D.IRX
    1389782 , \IRX\PAD2\DS1O_S1.IRX
    1389787 , \IRX\PAD2\DS1U.IRX
    1389792 , \IRX\PAD2\DS1U_D.IRX
    1389798 , \IRX\PAD2\DS1U_S1.IRX
    1389803 , \IRX\PAD2\DS2O.IRX
    1389809 , \IRX\PAD2\DS2O_D.IRX
    1389815 , \IRX\PAD2\DS2O_S1.IRX
    1389821 , \IRX\PAD2\DS2U.IRX
    1389827 , \IRX\PAD2\DS2U_D.IRX
    1389833 , \IRX\PAD2\DS2U_S1.IRX
    1389839 , \IRX\PADMAN.IRX
    1389861 , \IRX\PPP.IRX
    1389911 , \IRX\SDRDRV.IRX
    1389916 , \IRX\SIO2D.IRX
    1389922 , \IRX\SIO2MAN.IRX
    1389926 , \IRX\SMAP.IRX
    1389935 , \IRX\SPUCODEC.IRX
    1389938 , \IRX\STREAM.IRX
    1389993 , \IRX\USBD.IRX
    1390011 , \IRX\USBKB.IRX
    1390018 , \IRX\USBMLOAD.IRX
    1390026 , \NETGUI\BG.RGB
    1390446 , \NETGUI\BG2.RGB
    1391006 , \NETGUI\BG_PAL.RGB
    1391486 , \NETGUI\EFF.BD
    1391549 , \NETGUI\EFF.HD
    1391550 , \NETGUI\EUROPEAN.PF
    1391862 , \NETGUI\JAPANESE.PF
    1393136 , \NETGUI\JIS2UCS.BIN
    1393200 , \NETGUI\KOREAN.PF
    1395276 , \NETGUI\MODULES\DEV9.IRX
    1395283 , \NETGUI\MODULES\EZMIDI.IRX
    1395289 , \NETGUI\MODULES\INET.IRX
    1395359 , \NETGUI\MODULES\INETCTL.IRX
    1395372 , \NETGUI\MODULES\IOPRP271.IMG
    1395503 , \NETGUI\MODULES\LIBSD.IRX
    1395517 , \NETGUI\MODULES\MCMAN.IRX
    1395564 , \NETGUI\MODULES\MCSERV.IRX
    1395568 , \NETGUI\MODULES\MODHSYN.IRX
    1395598 , \NETGUI\MODULES\MODMIDI.IRX
    1395609 , \NETGUI\MODULES\NETCNF.IRX
    1395642 , \NETGUI\MODULES\NTGUI2.IRX
    1395658 , \NETGUI\MODULES\PADMAN.IRX
    1395680 , \NETGUI\MODULES\PPP.IRX
    1395730 , \NETGUI\MODULES\PPPOE.IRX
    1395739 , \NETGUI\MODULES\SDRDRV.IRX
    1395743 , \NETGUI\MODULES\SIO2MAN.IRX
    1395747 , \NETGUI\MODULES\SMAP.IRX
    1395756 , \NETGUI\MODULES\USBD.IRX
    1395774 , \NETGUI\MODULES\USBINIT.IRX
    1395775 , \NETGUI\MODULES\USBKB.IRX
    1395782 , \NETGUI\UCS2JIS.BIN
    1395846 , \NETIRX\DEV9.IRX
    1395853 , \NETIRX\EENETCTL.IRX
    1395864 , \NETIRX\ENT_DEVM.IRX
    1395871 , \NETIRX\ENT_PPP.IRX
    1395901 , \NETIRX\ENT_SMAP.IRX
    1395917 , \NETIRX\EZENTCTL.IRX
    1395922 , \NETIRX\EZNETCNF.IRX
    1395926 , \NETIRX\NETCNF.IRX
    1395959 , \NETIRX\NETCNFIF.IRX
    1395969 , \NETIRX\PPP.IRX
    1396019 , \NETIRX\PPPOE.IRX
    1396028 , \NETIRX\USBD.IRX
    1396046 , \DATA\_LVL_PS2\CORE.LVL
    1396569 , \DATA\_LVL_PS2\END\END1.LVL
    1398293 , \DATA\_LVL_PS2\GEO\GEO1.LVL
    1399839 , \DATA\_LVL_PS2\HOT\HOT1.LVL
    1401332 , \DATA\_LVL_PS2\KAM\KAM1.LVL
    1403010 , \DATA\_LVL_PS2\KAS\KAS1.LVL
    1404562 , \DATA\_LVL_PS2\KAS\KAS2.LVL
    1406499 , \DATA\_LVL_PS2\KAS\KAS2_H.LVL
    1408328 , \DATA\_LVL_PS2\LOAD\BES1.LVL
    1408832 , \DATA\_LVL_PS2\LOAD\BES2.LVL
    1409338 , \DATA\_LVL_PS2\LOAD\END1.LVL
    1409797 , \DATA\_LVL_PS2\LOAD\GEO1.LVL
    1410306 , \DATA\_LVL_PS2\LOAD\HOT1.LVL
    1410813 , \DATA\_LVL_PS2\LOAD\KAM1.LVL
    1411335 , \DATA\_LVL_PS2\LOAD\KAS1.LVL
    1411829 , \DATA\_LVL_PS2\LOAD\KAS2.LVL
    1412324 , \DATA\_LVL_PS2\LOAD\LOAD.LVL
    1412509 , \DATA\_LVL_PS2\LOAD\NAB1.LVL
    1413018 , \DATA\_LVL_PS2\LOAD\NAB2.LVL
    1413534 , \DATA\_LVL_PS2\LOAD\RHN1.LVL
    1414053 , \DATA\_LVL_PS2\LOAD\RHN2.LVL
    1414570 , \DATA\_LVL_PS2\LOAD\TAT1.LVL
    1415079 , \DATA\_LVL_PS2\LOAD\TAT2.LVL
    1415595 , \DATA\_LVL_PS2\LOAD\YAV1.LVL
    1416051 , \DATA\_LVL_PS2\LOAD\YAV2.LVL
    1416512 , \DATA\_LVL_PS2\FPM\ALL\ALLCLDCR.LVL
    1416558 , \DATA\_LVL_PS2\FPM\ALL\ALLCMSPD.LVL
    1416604 , \DATA\_LVL_PS2\FPM\ALL\ALLCMSPG.LVL
    1416656 , \DATA\_LVL_PS2\FPM\ALL\ALLHTHTR.LVL
    1416686 , \DATA\_LVL_PS2\FPM\ALL\ALLHVRNT.LVL
    1416731 , \DATA\_LVL_PS2\FPM\ALL\ALLKWING.LVL
    1416793 , \DATA\_LVL_PS2\FPM\ALL\ALLMARKS.LVL
    1416824 , \DATA\_LVL_PS2\FPM\ALL\ALLMEDIC.LVL
    1416854 , \DATA\_LVL_PS2\FPM\ALL\ALLPILOT.LVL
    1416885 , \DATA\_LVL_PS2\FPM\ALL\ALLSCCAM.LVL
    1416911 , \DATA\_LVL_PS2\FPM\ALL\ALLSSPDR.LVL
    1416955 , \DATA\_LVL_PS2\FPM\ALL\ALLTAUN.LVL
    1416994 , \DATA\_LVL_PS2\FPM\ALL\ALLTROOP.LVL
    1417026 , \DATA\_LVL_PS2\FPM\ALL\ALLWOOK.LVL
    1417044 , \DATA\_LVL_PS2\FPM\ALL\ALLXWING.LVL
    1417091 , \DATA\_LVL_PS2\FPM\ALL\ALLYWING.LVL
    1417139 , \DATA\_LVL_PS2\FPM\ALL\GUNSSPDR.LVL
    1417185 , \DATA\_LVL_PS2\FPM\ALL\REPGUNNR.LVL
    1417186 , \DATA\_LVL_PS2\FPM\CIS\CISAATP.LVL
    1417259 , \DATA\_LVL_PS2\FPM\CIS\CISBDRD.LVL
    1417277 , \DATA\_LVL_PS2\FPM\CIS\CISDRDE.LVL
    1417325 , \DATA\_LVL_PS2\FPM\CIS\CISHLFRD.LVL
    1417363 , \DATA\_LVL_PS2\FPM\CIS\CISMAFP.LVL
    1417402 , \DATA\_LVL_PS2\FPM\CIS\CISMTTP.LVL
    1417447 , \DATA\_LVL_PS2\FPM\CIS\CISSBDRD.LVL
    1417510 , \DATA\_LVL_PS2\FPM\CIS\CISSCCAM.LVL
    1417540 , \DATA\_LVL_PS2\FPM\CIS\CISSPDRW.LVL
    1417572 , \DATA\_LVL_PS2\FPM\CIS\CISSTAPP.LVL
    1417610 , \DATA\_LVL_PS2\FPM\CIS\CISSTRFT.LVL
    1417648 , \DATA\_LVL_PS2\FPM\CIS\REPGUNNR.LVL
    1417649 , \DATA\_LVL_PS2\FPM\IMP\ALLXWING.LVL
    1417650 , \DATA\_LVL_PS2\FPM\IMP\ATST.LVL
    1417690 , \DATA\_LVL_PS2\FPM\IMP\IMPATAT.LVL
    1417730 , \DATA\_LVL_PS2\FPM\IMP\IMPATATG.LVL
    1417771 , \DATA\_LVL_PS2\FPM\IMP\IMPATSTG.LVL
    1417811 , \DATA\_LVL_PS2\FPM\IMP\IMPDARK.LVL
    1417840 , \DATA\_LVL_PS2\FPM\IMP\IMPFTRTK.LVL
    1417875 , \DATA\_LVL_PS2\FPM\IMP\IMPIMPLC.LVL
    1417915 , \DATA\_LVL_PS2\FPM\IMP\IMPOFF.LVL
    1417939 , \DATA\_LVL_PS2\FPM\IMP\IMPPILOT.LVL
    1417957 , \DATA\_LVL_PS2\FPM\IMP\IMPSCCAM.LVL
    1417986 , \DATA\_LVL_PS2\FPM\IMP\IMPSCOUT.LVL
    1418015 , \DATA\_LVL_PS2\FPM\IMP\IMPSNTR.LVL
    1418046 , \DATA\_LVL_PS2\FPM\IMP\IMPSPBK.LVL
    1418086 , \DATA\_LVL_PS2\FPM\IMP\IMPSTRP.LVL
    1418115 , \DATA\_LVL_PS2\FPM\IMP\IMPTIBMR.LVL
    1418141 , \DATA\_LVL_PS2\FPM\IMP\IMPTIFTR.LVL
    1418167 , \DATA\_LVL_PS2\FPM\IMP\REPGUNNR.LVL
    1418173 , \DATA\_LVL_PS2\FPM\REP\ALLXWING.LVL
    1418174 , \DATA\_LVL_PS2\FPM\REP\REPARC.LVL
    1418231 , \DATA\_LVL_PS2\FPM\REP\REPATTED.LVL
    1418276 , \DATA\_LVL_PS2\FPM\REP\REPATXTP.LVL
    1418320 , \DATA\_LVL_PS2\FPM\REP\REPCMSPD.LVL
    1418364 , \DATA\_LVL_PS2\FPM\REP\REPFTRTK.LVL
    1418398 , \DATA\_LVL_PS2\FPM\REP\REPGUNNR.LVL
    1418422 , \DATA\_LVL_PS2\FPM\REP\REPGUNSH.LVL
    1418462 , \DATA\_LVL_PS2\FPM\REP\REPGUNTR.LVL
    1418510 , \DATA\_LVL_PS2\FPM\REP\REPHTROP.LVL
    1418535 , \DATA\_LVL_PS2\FPM\REP\REPJEDFI.LVL
    1418574 , \DATA\_LVL_PS2\FPM\REP\REPJETTP.LVL
    1418603 , \DATA\_LVL_PS2\FPM\REP\REPMEDIC.LVL
    1418627 , \DATA\_LVL_PS2\FPM\REP\REPPILOT.LVL
    1418656 , \DATA\_LVL_PS2\FPM\REP\REPSCCAM.LVL
    1418683 , \DATA\_LVL_PS2\FPM\REP\REPSHARP.LVL
    1418712 , \DATA\_LVL_PS2\FPM\REP\REPSPBK.LVL
    1418751 , \DATA\_LVL_PS2\FPM\REP\REPTROOP.LVL
    1418781 , \DATA\_LVL_PS2\MOVIES\SHELL.MVS
    1824208 , \DATA\_LVL_PS2\MOVIES\TUTENG.MVS
    1956538 , \DATA\_LVL_PS2\SOUND\BES.LVL
    2001713 , \DATA\_LVL_PS2\SOUND\CW.LVL
    2006299 , \DATA\_LVL_PS2\SOUND\END.LVL
    2023751 , \DATA\_LVL_PS2\SOUND\GCW.LVL
    2028136 , \DATA\_LVL_PS2\SOUND\GEO.LVL
    2043370 , \DATA\_LVL_PS2\SOUND\HOT.LVL
    2073338 , \DATA\_LVL_PS2\SOUND\KAM.LVL
    2086553 , \DATA\_LVL_PS2\SOUND\KAS.LVL
    2115811 , \DATA\_LVL_PS2\SOUND\NAB.LVL
    2158682 , \DATA\_LVL_PS2\SOUND\RHN.LVL
    2195602 , \DATA\_LVL_PS2\SOUND\SHELL.LVL
    2213420 , \DATA\_LVL_PS2\SOUND\TAT.LVL
    2249422 , \DATA\_LVL_PS2\SOUND\TEST.LVL
    2259080 , \DATA\_LVL_PS2\SOUND\YAV.LVL
    Now, if you notice right there at the beginning of the disc, there's a gigantic jump between the \SLUS_208.98 file at LBA 643 and the \NTGUI.ELF file at LBA 1,347,191. DVDs use a file system that contains 2 KiB (2,048 bytes) in each sector (LBA). The \SLUS_208.98 file is only 194 KiB (198,212 bytes), so it only occupies 97 sectors.
    Code:
     Volume in drive D is 1_02
     Volume Serial Number is 0816-EB10
    
     Directory of D:\
    
    07/20/2004  02:41                55 SYSTEM.CNF
    08/01/2004  10:56           198,212 SLUS_208.98
    08/01/2004  10:56         4,193,516 NTGUI.ELF
    08/06/2004  03:26         4,238,908 SWBFRONT.ELF
    08/05/2004  01:49    <DIR>          LICENSE
    08/05/2004  01:34    <DIR>          CNF
    08/05/2004  01:34    <DIR>          DATA
    08/05/2004  01:49    <DIR>          IRX
    08/05/2004  01:50    <DIR>          NETGUI
    08/05/2004  01:50    <DIR>          NETIRX
                   4 File(s)      8,630,691 bytes
                   6 Dir(s)               0 bytes free
    What this means is the beginning of the disc is laid out in the following way:
    • \SYSTEM.CNF: LBA 642 (1 sector)
    • \SLUS_208.98: LBA 643739 (97 sectors)
    • Slack Space: LBA 7401,347,190 (1,346,451 sectors)
    • \NTGUI.ELF: LBA 1,347,1911,349,238 (2,048 sectors)
    • \SWBFRONT.ELF: LBA 1,349,239

    What the hell?!?! 1,346,451 empty, unused sectors?!?! And, since each sector holds 2 KiB (2,048 bytes), that is 2.57 GiB (2,757,531,648 bytes) of plain wasted space ( which happens to screw your backup over when you boot it with Swap Magic).

    That is why we tend to rebuild games in these cases. We remove the slack space from the disc, reducing the TOC size from its original 4.37 GiB (4,697,260,032 bytes) to a rebuilt 1.83 GiB (1,960,706,048 bytes). This 1) allows the game to boot flawlessly as a direct swap from Swap Magic and 2) saves a good amount of space if you install this to your PS2 HDD for use with HDadvance.

  4. #4
    Registered User TheRF's Avatar
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    How do you remove the Slack Space? I'm new to rebuilding and am trying to rebuild FIFA Street. Do I just change the LBA number to the next one after the file has ended?

    Like in your example, you said:

    \SLUS_208.98: LBA 643739 (97 sectors)

    \NTGUI.ELF: LBA 1,347,1911,349,238 (2,048 sectors)

    So in this case I would change the LBA of NTGUI.ELF to:

    \NTGUI.ELF: LBA 7402787 (2,048 sectors)

    Is this correct?

    Thanks!

  5. #5
    Registered User Rook's Avatar
    Join Date
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    Quote Originally Posted by hessajee
    How do you remove the Slack Space? I'm new to rebuilding and am trying to rebuild FIFA Street. Do I just change the LBA number to the next one after the file has ended?

    Like in your example, you said:

    \SLUS_208.98: LBA 643739 (97 sectors)

    \NTGUI.ELF: LBA 1,347,1911,349,238 (2,048 sectors)

    So in this case I would change the LBA of NTGUI.ELF to:

    \NTGUI.ELF: LBA 7402787 (2,048 sectors)

    Is this correct?

    Thanks!
    Yes, this is correct. In fact, when you drag a file into Sony CD/DVD-ROM Generator, the file is placed in the next available LBA position by default. So all you have to do to rebuild games is drag the files into Sony CD/DVD-ROM Generator in the proper order. It will place the files together contiguously (without any slack space) for you.
    Quote Originally Posted by hessajee
    I'm new to rebuilding and am trying to rebuild FIFA Street.
    If I remember correctly, FIFA Street will not work with a simple rebuild like this due to LBA checks in the game. (NBA Street V3 and NFL Street 2 work fine, but not FIFA Street.) Using an SMFix or a large TOC refresh is your best choice for this title. Check the FIFA Street 1:1 Forum thread for more details on this.

  6. #6
    Registered User hursty's Avatar
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    Apr 2005
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    98
    hmmm,interesting

    anyone have any idea,how to rebuild charlie and the chocolate factory?

    it has a "text" layout document, not sure if this is causing the rebuilded game not to work,but it dont work, thats for sure.. tried with both nero and cd/dvd gen.

 

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