Sponsored Links

Sponsored Links

Results 1 to 6 of 6



  1. #1
    Contributor evildevil's Avatar
    Join Date
    Apr 2011
    Posts
    13
    Sponsored Links

    Rebug PS3 CFW issue

    Sponsored Links
    hello! I was on 3.55 kmeaw and I finally passed to rebug 3.55.2 using the standard procedure (insert USB with ps3update.pup and updated from xmb).

    Now when I start a game and return to dashboard it says "corrupted data blahblah" and ask me to insert controller reinstall FW and so on... but if I instead push the "ps" button on the controller it gets me to the xmb. it's a really annoying issue because I use my ps3 with a vga adapter, so it loose the video mode and I should have to set it again every time, and multiman doesn't work because of this. should it depend from the old kmeaw's: BDEMU, multiman and LV2patcher?

    how should I remove them? (if necessary, expecially BDEMU and LV2 patcher) I installed rebug and stop. no additional packages neither removing the old kmeaw's one. many thanks!

    p.s. I wish to use rebug over kmeaw because I'm a programmer and I want to use debugging feature like remote launching/debugging. It's really boring compiling->signing->put on usb->multiman->launch->load every line I change.

    ok I solved by using the patch on the rebug website for 3.55.2 (I tought it was already fixed in the firmware I donwloaded). now I get another issue. when I start the trophy system (for example the tekken 6 one) I get 0x80010505 saying that it can't obtain/create the trophy data. what should I do?

    ok solved! update multiman from 01.17.02 to the last update (02.09.00 full + 02.09.00 update). I really hope that this thread would be useful to someone u.u
    Last edited by evildevil; 10-10-2011 at 08:39 AM Reason: Automerged Doublepost

  2. #2
    Senior Member niwakun's Avatar
    Join Date
    Jun 2009
    Posts
    530
    Sponsored Links
    Sponsored Links
    this might be enough for your debugging purpose. Since you can just launch selfs by passing it through network.

    http://www.ps3news.com/ps3-hacks-jai...ith-bug-fixes/

  3. #3
    Contributor evildevil's Avatar
    Join Date
    Apr 2011
    Posts
    13
    Sponsored Links
    Sponsored Links
    it load but doesn't start, i'm using wiiload to load it on the console. here is my output
    Code:
    C:\usr\local\cell\host-win32\bin>wiiload C:\usr\local\cell\samples\fw\testapp\EB
    OOT.BIN
    wiiload v0.4
    coded by dhewg, #wiidev efnet
    
    connecting to 192.168.0.106:4299
    sending upload request
    sending file size (7283872 bytes)
    sending data....................................................................
    ...........................................
    sending arguments (11 bytes)
    done.
    then it stays in the grey screen and nothing happen. why it doesn't start!?
    Last edited by evildevil; 10-11-2011 at 07:29 PM Reason: Automerged Doublepost

  4. #4
    Senior Member Foo's Avatar
    Join Date
    Sep 2011
    Posts
    332
    That file is no coded right. Not the right syntax for... Whatever that is... I'm confused why it says Wiiload...

  5. #5
    Forum Moderator PS3 News's Avatar
    Join Date
    Apr 2005
    Posts
    27,389

    Smile

    Likely because PS3Load was based off WiiLoad: http://www.ps3news.com/ps3-hacks-jai...s-via-network/

  6. #6
    Contributor evildevil's Avatar
    Join Date
    Apr 2011
    Posts
    13
    before posting I spent a couple of hour R(ing)TFG I got tens of sites sharing ps3load without knowing what they are sharing and a couple of sites where they say to use wiiload (yes. the same one you use on the wii) in fact if I don't load ps3loader on ps3 and I send a file through wiiload I get an error from it:
    Code:
    C:\xxx>wiiload.exe C:\xxx\EBOOT.BIN
    wiiload v0.4
    coded by dhewg, #wiidev efnet
    
    connecting to 192.168.0.106:4299
    error connecting: Result too large
    transfer failed.
    even using *.elf/*.self doesn't start anything o_o

    ok solved by using wiiload 0.5.1! let me know if I have to post it here. (it's a bit difficult to find over the net, but not impossible).
    the last question for this thread (I promise): now when I start ps3load it loads always the last stuff I send him. how do I reset ps3load to let him start from the gray screen again?

    I saw I have two interesting files:

    /dev_hdd0/game/PSL145310/USRDIR/EBOOT.BIN
    /dev_hdd0/game/PS3LOAD04/USRDIR/EBOOT.BIN

    should I manually remove one of those two, or should I make something with ps3load?

    Update: I gave up: I downloaded & built PSL1GHT on windows by using mingw (that has been the worst experience in my life) and now I'm running ps3load v0.3.

    that's really way better because I can customize and improve it with what I need.

 

Sponsored Links

Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News