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  1. #411
    Member wyldstallyn's Avatar
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    yes, my posts got auto merged... so the piece to spunky was about sinper and the 3 corrupt rars.

  2. #412
    Member flysociety666's Avatar
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    Quote Originally Posted by mikep2506 View Post
    Actually, most all the 3.56 games have an eboot fix in 3.55 for them and do not require trueblue at all.
    which is why I said "Anybody (meant anything) above 3.56.)"

    I'm curious to see if these releases work, but idk, I also don't wanna hinder True Blue's development team's progress.

  3. #413
    Senior Member Tidusnake666's Avatar
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    Grabbing it instantly! Thanks!

    Do not know where to post, but I tried to get some info from TB Portal 2 EBOOT, as it was done earlier: http://www.ps3news.com/forums/ps3-cf...tml#post397265

    Code:
    [*] Warning: Could not load keys.[*] Warning: Could not load curves.[*] Error: Could not find keyset for SELF.[*] Warning: Could not decrypt header.[*] SCE Header:
     Magic           0x53434500 [OK]
     Version         0x00000002
     Key Revision    [DEBUG (devkit)]
     Header Type     [SELF]
     Metadata Offset 0x00000410
     Header Length   0x0000000000000980
     Data Length     0x00000000000AC650[*] SELF Header:
     Header Type         0x0000000000000003
     App Info Offset     0x0000000000000070
     ELF Offset          0x0000000000000090
     PH Offset           0x00000000000000D0
     SH Offset           0x00000000000A6F36
     Section Info Offset 0x0000000000000290
     SCE Version Offset  0x0000000000000390
     Control Info Offset 0x00000000000003C0
     Control Info Size   0x0000000000000070[*] Application Info:
     Auth-ID   0x1010000001000003
     Vendor-ID [normal]
     SELF-Type [Application]
     Version   01.00[*] SCE Version:
     Header Type 0x00000001
     Present     [TRUE]
     Size        0x00000030
     unknown_3   0x00000000[*] Control Info
     Type      Flags
     Size      0x00000030
     Cont Flag 0x0000000000000001
     Flags 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
           00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00[*] Control Info
     Type      Digest
     Size      0x00000040
     Cont Flag 0x0000000000000000
     Digest 1   62 7C B1 80 8A B9 38 E3 2C 8C 09 17 08 72 6A 57
                9E 25 86 E4
     Digest 2   BC 7B 00 1E E0 3F 1A EC 9B 9C 90 FF E2 5F 1A 89
                9D 05 E7 13
     FW Version 36000 [03.60][*] Section Infos:
     Idx Offset   Size     Compressed unk0     unk1     Encrypted
     000 00000980 0009A6E0 [NO ]      00000000 00000000 [NO ]
     001 0009B060 00008EB4 [NO ]      00000000 00000000 [NO ]
     002 000A3F1A 00000000 [NO ]      00000000 00000000 [YES]
     003 000A3F1A 00000000 [NO ]      00000000 00000000 [YES]
     004 000A3F1A 00000000 [NO ]      00000000 00000000 [YES]
     005 00000000 000000E0 [NO ]      00000000 00000000 [NO ]
     006 00000000 00000028 [NO ]      00000000 00000000 [NO ]
     007 00000000 00000040 [NO ]      00000000 00000000 [NO ][*] ELF64 Header:
     Type                   [EXEC]
     Machine                [PPC64]
     Version                0x00000001
     Entry                  0x00000000000B1180
     Program Headers Offset 0x0000000000000040
     Section Headers Offset 0x00000000000ABED0
     Flags                  0x00000000
     Program Headers Count  0008
     Section Headers Count  0030
     SH String Index        0029[*] ELF64 Program Headers:
     Idx Type     Offset   VAddr    PAddr    FileSize MemSize  PPU SPU RSX Align
     000 LOAD     00000000 00010000 00010000 0009A6E0 0009A6E0 X-R --R --- 00010000
     001 LOAD     000A0000 000B0000 000B0000 00008EB4 0004B508 -WR -WR --- 00010000
     002 LOAD     000A8EB4 00000000 00000000 00000000 00000000 --R --- --- 00010000
     003 LOAD     000A8EB4 00000000 00000000 00000000 00000000 -WR --- --- 00010000
     004 LOAD     000A8EB4 00000000 00000000 00000000 00000000 -WR -WR -WR 00010000
     005 TLS      000A70A0 000B70A0 000B70A0 000000E0 00000374 --R --- --- 00000008
     006 PARAMS   0009A678 000AA678 000AA678 00000028 00000028 --- --- --- 00000008
     007 PRX      0009A6A0 000AA6A0 000AA6A0 00000040 00000040 --- --- --- 00000004[*] ELF64 Section Headers:
     Idx Name Type          Flags Address    Offset   Size     ES   Align    LK
     000 0000 NULL          ---   00000000   00000000 00000000 0000 00000000 000
     001 000B PROGBITS      -AE   00010200   00000200 0000002C 0000 00000004 000
     002 001F PROGBITS      -AE   00010230   00000230 0008F0D4 0000 00000008 000
     003 0011 PROGBITS      -AE   0009F304   0008F304 00000024 0000 00000004 000
     004 0017 PROGBITS      -AE   0009F328   0008F328 000006A0 0000 00000004 000
     005 0025 PROGBITS      -A-   0009F9C8   0008F9C8 000047C0 0000 00000004 000
     006 0039 PROGBITS      -A-   000A4188   00094188 000000D4 0000 00000004 000
     007 0049 PROGBITS      -A-   000A425C   0009425C 00000004 0000 00000004 000
     008 0056 PROGBITS      -A-   000A4260   00094260 00000054 0000 00000004 000
     009 005F PROGBITS      -A-   000A42B4   000942B4 00000004 0000 00000004 000
     010 006C PROGBITS      -A-   000A42B8   000942B8 00000004 0000 00000004 000
     011 007A PROGBITS      -A-   000A42BC   000942BC 000000DC 0000 00000004 000
     012 0084 PROGBITS      -A-   000A4398   00094398 00000004 0000 00000004 000
     013 0092 PROGBITS      -A-   000A43A0   000943A0 000062B8 0000 00000010 000
     014 009A PROGBITS      -A-   000AA658   0009A658 00000020 0000 00000008 000
     015 00A3 PROGBITS      WA-   000AA678   0009A678 00000028 0000 00000008 000
     016 00B3 PROGBITS      -A-   000AA6A0   0009A6A0 00000040 0000 00000004 000
     017 00C7 PROGBITS      WA-   000B0000   000A0000 00000030 0000 00000004 000
     018 00CE PROGBITS      WA-   000B0030   000A0030 00000014 0000 00000004 000
     019 00D5 PROGBITS      WA-   000B0044   000A0044 00000004 0000 00000004 000
     020 00DA PROGBITS      WA-   000B0048   000A0048 00000FC4 0000 00000008 000
     021 00E7 PROGBITS      WA-   000B100C   000A100C 000000D4 0000 00000004 000
     022 00F6 PROGBITS      WA-   000B10E0   000A10E0 00003150 0000 00000008 000
     023 00FB PROGBITS      WA-   000B4230   000A4230 00002E70 0000 00000008 000
     024 0100 PROGBITS      WA-   000B70A0   000A70A0 000000E0 0000 00000004 000
     025 0107 NOBITS        WA-   000B7180   000A7180 00000294 0000 00000008 000
     026 010D PROGBITS      WA-   000B7418   000A7418 00001A9C 0000 00000008 000
     027 0113 NOBITS        WA-   000B8EB8   000A8EB4 00042650 0000 00000008 000
     028 0118 PROGBITS      ---   00000000   000A8EB4 00002EF1 0000 00000001 000
     029 0001 STRTAB        ---   00000000   000ABDA5 00000124 0000 00000001 000
    Apparantly, nothing shockingly new, but we see now, that hardcoded FW version is really 3.60... and pretty much the same info as in SCEverify.
    Last edited by Tidusnake666; 01-22-2012 at 03:51 AM Reason: Automerged Doublepost

  4. #414
    Registered User armodeo's Avatar
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    Quote Originally Posted by wyldstallyn View Post
    The games is the ISO format and results from the dump of my Blu-Ray TrueBlue with GraVoX method.

    is released in ISO format, to be burned to blu-ray. still no confirmation as to whether these releases actually work. As of yet, no one has posted they got these ISOs burned and working.
    HI m8,

    have you check you're release with sdk 3.60?

    And if possible can you upload your files to filesonic so i can make a try with a bd-r blank disk?

    Thx

  5. #415
    Senior Member Bartholomy's Avatar
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    Noone tried using debug console (rebug switch) and loading this game with MM?

  6. #416
    Senior Member Nabnab's Avatar
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    Quote Originally Posted by Tidusnake666 View Post
    I tried to get some info from TB Portal 2 EBOOT, as it was done earlier: http://www.ps3news.com/forums/ps3-cf...tml#post397265
    I'm going to explain something related about this and really important to know that because apparently some devs keep it secret.

    SCEverify can't verify all on a EBOOT due to the NPDRM (encryption) also it's like the debugguer of the PS3 can't debug the NPDRM files. A Self include a fake signature (S mean sign - elf program) A signed program but it's a poor sign/fake using a sce header to stock this but it's useless, it's just here to confirm something.

    Now about the theory TB process, i don't go back, this is not a theory but the reality and what's going on with the dongle.

    EBOOT.BIN include the self ok ?... now let's give you one of the solution to boot what you want. EBOOT.BIN include the program with a NPDRM, you can bypass the security of the DRM by use only the self renamed to EBOOT.BIN and delete the NPDRM version of the self

    Do you understand something now ?... i'm gonna make a thread with different explain about the PS3 loader

  7. #417
    Senior Member Tidusnake666's Avatar
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    Nabnab, that was pretty well-known to me, I know what is a self, eboot.bin, fake sign and utilizing a sce header. Thanks for the info though, it will surely be usefull - pretty sure and important.

    I support your opinion about the different thread, regarding this whole TB loading process research.

  8. #418
    Senior Member Nabnab's Avatar
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    I was talking about the debug NPDRM files

    and the most important part, use the self as a EBOOT.BIN without using NPDRM with the debugger works well

  9. #419
    Senior Member Tidusnake666's Avatar
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    oh, and I was talking about new SCEtool, it wasn't very clear from the post

  10. #420
    Contributor danyelsantos's Avatar
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    where are the new games ?? I was experimenting my ps3, and tried multiman with tb and without tb, and multiman 4.00 without tb says "bd emulation error", i started to think that in xbox360 you needed to modify the firmware of the drive to play games... and i started to think " true blue and bd emulation.... what is the connection?"

 

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