RNA: Real Network Access Project for PS3 CFW Goes Open Source
Following up on our previous update, today Spanish PlayStation 3 developer Blipi has announced that the RNA: Real Network Access Project for PS3 JFW DH CFW is going open source in hopes that another developer in the scene will pick up where he left off.
Download: https://bitbucket.org/blipi/rna/
To quote: Since I'm leaving the scene for a while I've decide to make RNA open source.
It can be found here: https://bitbucket.org/blipi/rna/
In root / main .h and .cpp core files
In /temp/ code to be ported to ps3 yet
In /RNA/ PHP server files
Status/Progress:
Client (PS3, pkg):
Main core - 100%
Packet send/recv/connect - 100%
Blowfish encryptation - 100%
MD5, CRC32, security on packets - 100%
Login process - 100%
Packet sync core - 100%
Packet sync implementation - 20%
Friends core - 100%
Friends implementation - 0%
LAN gaming - 0% TheGrid pending
Server (PHP):
Packet recv/send/connect - 100%
Security - 100%
Trophies, friends sync - 100%
Handshake, login - 100%
To be done LAN rooms and games
I'll post more information later, as now I haven't got more time.
A little confused by "but if you go into factory mode and not get caught and you can go"
I remember when there were a lot of posts on forums saying "3.56 cfw pls" I lol'd
Yes, please clarify this and we will be very happy to see our ps3 console wake up from deep sleep coz it's been stuck on factory service mode in v3.56. So i hope this new JFW-DH CFW will help us get out from service mode. Special thanks to Demonhades team..
Well even though a manager isn't required for the backups, could support for it still be enabled? deank has done so much work for it to go to waste now.
Well DemonHades has stated that multiMAN will not work on JFW DH, DemonHades has done this purposely because he doesn't like Deank.
Yeah i have read the entire thread as well as the broken english of demon, but i'm yet to understand if this will play 3.60 games! could anyone tell me a ye or ne