Fixing Tales of Xillia for PS3 CFW 3.55 - Page 7
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  1. #61
    Senior Member mamu's Avatar
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    ok the editor is mostly done. there are some weird bugs though, when you use the 'open' button the second time, some pages might not load for some reason. i haven't tested edited files in game, so tell me if it works correctly or not.
    Attached Files Attached Files

  2. #62
    Junior Member Oxinar's Avatar
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    Thanks mamu but I have a question: how to use this? cause there's some files in the rar but none of them are an .EXE there's some .CLASS files and a MANIFEST.MF

  3. #63
    Senior Member mamu's Avatar
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    that's a Java file, run it with "java -jar sdbedit.jar". you will need java runtime if you don't have it yet.

  4. #64
    Here has the material items names translated. If you can test then and see if the editor works I would be grateful.

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  5. #65
    or here is the command in BAT file. just put next to the JAR and start it. if you have java it should work.
    Attached Files Attached Files

  6. #66
    i tested your files, the last one you just posted doesn't work, but all of them before it works good in the editor.

    in your last file some offsets are pointing to the blocks of nulls after the text.
    Last edited by mamu; 08-31-2012 at 05:21 PM Reason: Automerged Doublepost

  7. #67
    I tried again with your editor and it worked perfectly! Thanks man now get to work.

  8. #68
    Oh my! can't wait to test everything on sunday. Thanks everyone.

  9. #69
    Can anyone post some pics about the translated result?

  10. #70
    Are you guys able to translate the story or is there another roadblock and will simply have to wait for the US to come out?

 
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