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  1. #381
    Senior Member Nogitsune's Avatar
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    to solus: I tried looking into map files, but can't make heads or tails of it. its cpk files in a cpk with next to no sensible naming.

    so the map related problems like zhonecage dungeon and chests are still there. that is unless someone finds out what file is for what.
    Last edited by Nogitsune; 07-03-2012 at 10:29 PM Reason: Automerged Doublepost

  2. #382
    Senior Member mamu's Avatar
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    i just found out why fps4pack was crashing, i mistyped a line in the error handling part. here's the fixed version.
    Attached Files Attached Files

  3. #383
    Senior Member mamu's Avatar
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    donkatsu: the settings don't matter as you unpack it anyway. (the game uses 32 byte align)

  4. #384
    Junior Member donkatsu's Avatar
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    Should I try repacking? fps4pack didn't crash for me though.

  5. #385
    Senior Member mamu's Avatar
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    i just looked into the map files, every cpk in it is the collection of files for a location (dungeon, town, area...) or a game feature (like Turtlez transport and system files).

    For example, lanR is the file for Lhant, there are all the voices, story texts, models and textures that will be used in the town. Zhonecage works the same way, its file is zoneR. Lando said that the JP cpks should be repacked with US scs folder, this should fix the black bar/missing texture error too.

    donkatsu: try it, if you get a different sized file then there was a problem last time
    Last edited by mamu; 07-04-2012 at 01:11 PM Reason: Automerged Doublepost

  6. #386
    Junior Member donkatsu's Avatar
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    Well the chd files look like exactly the same sizes. It'll probably not work, but I'll repack the rootR.cpk again to test.

    Yep, didn't work still crashes on the two skits.
    Last edited by donkatsu; 07-04-2012 at 02:03 PM Reason: Automerged Doublepost

  7. #387
    Senior Member Nogitsune's Avatar
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    repack still crashes for me. i think it must be my windows. i just give up.

  8. #388
    Senior Member mamu's Avatar
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    i will try looking deeper into the chd files, although i don't really know yet what i could do about it. if the game crashes with replaced voice then there might be something else in the other files too. is there any tool for playing se3 files?

    also here is the latest eboot from the other thread, pascal titles are now translated: [Register or Login to view links]

    Nogi: i can't even imagine what could crash now, i handled pretty much everything. does it crash at the beginning or at the end?
    Last edited by mamu; 07-04-2012 at 05:21 PM Reason: Automerged Doublepost

  9. #389
    Senior Member Nogitsune's Avatar
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    it crashes at the beginning when i use the repack command for fps4pack . it just writes the same "CHD/FPS4 unpacker/repacker v1.1a by mamu". then crashes.

    i'm gonna try the same thing tomorrow at my brother's pc. it's probably my own comp, since everyone else seem to be ok.

  10. #390
    Junior Member donkatsu's Avatar
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    turns out CHT_MS103.chd is the file for skit #102.

    Can I just edit the scs file with notepad++ to make the audio match the text? I was thinking about trying this out with skit #34.
    Last edited by donkatsu; 07-05-2012 at 12:32 AM Reason: Automerged Doublepost

 

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