maybe.. but since i'm using the cpkcr.exe from cmd with no problem , i didn't really look into it much.
also does anyone has any idea how to answer the password on chests throughout the game? the text input is full Japanese. i think earlier in this forum someone mentioned it but I couldn't find an answer.
ps. oh itachi, your post wasn't here when i posted about the chests ... no they don't work. and i tried almost every possible combination i could find off of internet to no avail.
pps. also the true Japanese passwords from the guide in gamefaqs don't work either. mix matching the files probably messed up the password. so the only way to solve this is editing eboot.
Last edited by Nogitsune; 06-27-2012 at 02:59 PMReason: Automerged Doublepost
These are the passwords (The second column) for the Jap version if some one wants them: games.gaym.jp/Wii/tales-of-graces/pass.html
What I do is having two versions of the game in the harddisk (Undub + Japanese) and I switch to the jap one when I need to open the chests. The only problem here is that the stupid game needs to install every time I switch between the versions.
this walkthrough in gamefaqs has the passwords too: gamefaqs.com/wii/959197-tales-of-graces/faqs/60360
if only the original pass could work. things would be much more simple. maybe i try to swap map.cpks a bit, to see if i can at least make the original passwords work with the game. the problem is. those map.cpk are so ambiguous, couldn't figure out the file for zhonecage either.
maybe I am an idiot but I cannot find this file for the first steps "also quickbms and the edited unpack script (original unpack script can be found in same site as quickbms)" I can't find the original unpack script
i made a tool for unpacking/repacking files with FPS4 structure (like chd files), see help for usage. when repacking, file signature is a 4 character long text before the first file. it is chtd for chd files, but can be chat or something else. just open the original archive in hex to see it. for example, in CHT_MS001 it is at offset 172 (the offset itself is at 24).
also note that there can be more than 3 levels of archiving (fps4 in an fps4 in an fps4...), and the files has no name.