Maya for Linux will only run on Intel X86 compatible CPU's (and possibly older Power Mac CPU's)
To run it on PS3 Linux you'd need to recompile it - which will not happen as there is no free source code available.
Even if you'd get it running, it would be slow cause Maya heavily use OpenGL Accelaration and imo currently there is no (fast) OpenGL Driver for PS3 Linux that uses the RSX - only FrameBuffer Mode