Today R.U.S.E. Senior Producer Mathieu Girard
has shared a video, and announced that R.U.S.E. demo hits PSN today alongside some fresh PlayStation Move details as follows:
As a dev team, we're beyond excited to see the release of http://ruse.us.ubi.com/ drawing near - it launches in the U.S. on September 7th, so we're just about a week away!
R.U.S.E. enables players to use manipulation and trickery against their enemies. In fact, deception is at the very heart of R.U.S.E., and you'll find that without it you cannot succeed.
With R.U.S.E., we aimed to create an RTS that goes beyond the established rules of the genre - we sincerely hope we have succeeded. You will soon be able to judge for yourself, since we are making a demo of R.U.S.E. available on PSN today!
In the demo, players will be able to check out an exclusive mission from the Italy campaign and play as U.S. General Joe Sheridan, leading the U.S. army in a fight against Germany and Italy. The final objective: cut off a German offensive from withdrawing by attacking them from behind.
Although the Axis forces are retreating in this mission, players will see that one should be very cautious when attacking a wounded beast... if you need a hint, or don't mind spoilers, check out the "Divide & Conquer" video above, which outlines one of the numerous strategies you can use to bluff your opponent on the road to victory.
We're really proud of the game's compatibility with PlayStation Move. Since the early conception
phase for R.U.S.E., we wanted to create a strategy game plays equally well on PC and consoles, with simple controls and an interface that allows players to focus on the strategy, rather than the UI.
Although the game plays like a charm with a standard controller, we couldn't resist pushing things even further with PlayStation Move support. It is really a matter of matching philosophies: we want our game to play naturally, and PlayStation Move can provide games with this opportunity.
So we used all the features of Move - optical, acceleration, and magnetic - to create smooth and natural interactions that allow you to change the view angle and zoom, control units and access the menu.
We hope you will have a great time trying the demo, please visit us at http://www.rusegame.com for more information about the game.
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