Video: The Last of Us Dev Series Episode 3: Death and Choices
Naughty Dog Community Strategist Eric Monacelli shared a video today from The Last of Us development series Episode 3 dubbed Death and Choices below.
To quote: We took a look at the Infected in our first video in The Last of Us Development series. We then explored the game world and nature's reclamation of civilization as we know it in our second video, Wasteland Beautiful.
Our third video, Death and Choices, investigates what it means to be a survivor in the world of The Last of Us and how Joel and Ellie cope with the harsh realities of post-pandemic society. Watch it now:
Survival is moment to moment in the world of The Last of Us. There are stark consequences to every decision that's made and if Joel and Ellie want to survive they'll need to scavenge the environment for every possible advantage. Learning to craft more potent weapons from makeshift materials or take defensive precautions using found objects will be critical to their continued survival.
Up next, our penultimate video in the series will spotlight the combat mechanics and the intimate nature of conflict in The Last of Us.
The in-depth documentary we have been creating grew so large that we are currently seeking a unique way to distribute it. We'll have details about how you can get the feature-length documentary of the making of The Last of Us in the coming months. The Last of Us will be available 14th June 2013.
The Music of The Last of Us: Gustavo Santaolalla
When pre-production started in earnest on The Last of Us there was a folder of music files featuring work by some of the preeminent musicians in video games, television, and film. These tracks held a sampling of the ideal musical quality, direction, and tone we wanted to have for the project.
The http://www.imdb.com/name/nm0763395/awards work of http://www.imdb.com/name/nm0763395/ appeared multiple times.
Being that he had never composed for video games before the thought of getting him to work on http://thelastofus.com/ seemed a bit farfetched. He was approached by our music group at Sony and, well, this video will tell you the full story about the man himself and how he came to work on The Last of Us:
We are honored to have Gustavo's music and talents in our game. The texture of Gustavo's musical score serves the game's narrative and the music is rife with poignant, descriptive and intimate sounds.
His work is unlike anything heard in a video game before. It's a beautiful, haunting, sonic landscape that makes the game's themes more emotionally resonant and emphasizes thoughtfully how Joel, Ellie, and all the characters in the game perceive the world around them. It's a masterful musical score.
Want a sampling of the sonic delight Gustavo crafted for The Last of Us? Visit the Sony Music Soundtracks https://soundcloud.com/sony-soundtracks/sets/the-last-of-us. If you pre-order the game, via the http://thelastofus.com/#preorder, you'll get full access to the official digital soundtrack.
The soundtrack is also http://www.amazon.com/Last-Us-Video-Game-Soundtrack/dp/B00CDSIMI4/ref=sr_1_1?ie=UTF8&qid=1368717550&sr=8-1&keywords=the+last+of+us+soundtrack as a CD via the http://www.sonymasterworks.com/ label. The Last of Us arrives June 14th, 2013.