From the official Press Release, to quote: SCE to Provide Strong Support to Content Developers for PlayStation Suite With the Distribution of the Newly Developed Content Starting Next Spring
TOKYO, Sept. 14, 2011 - Sony Computer Entertainment Inc. (SCEI) today announced that it will https://www.scei.co.jp/pss/closedbeta/form_e.html software development kits (SDK) for PlayStation Suite (PS Suite), called "PlayStation Suite SDK," *1 for content developers starting this November. PS Suite is an initiative solution to deliver the world of PlayStation to Android based portable devices.
Through PS Suite SDK, content developers can create content for PlayStation Certified (PS Certified) devices, hardware certified through the PS Suite license program, as well as for PlayStation Vita (PS Vita).
Supporting C# as the programming language, PS Suite SDK can run programs developed in C# on virtual machine equipped on both PS Certified devices and PS Vita.
By supporting development for multiple devices and by adopting libraries to create a variety of content not only limited to games, PS Suite SDK will not only help developers save their cost in creating new content but also allow them to efficiently create their content on one SDK and without having to create on several different SDKs.
Through PS Suite SDK, SCE will provide to game developers and publishers the potential to further expand their business opportunities to Android based portable devices.
In addition, SCE can approach to a wider range of content developers, non-gaming developers and individual programmers. The detailed information of PS Suite SDK, including how to download, will be announced via a dedicated PS Suite section on SCE's official website.
As of September 15th, 2011, PS Certified device line-up includes Sony Ericsson Mobile Communications AB's Xperia PLAY, Sony Corporation's "Sony Tablet" S, "Sony Tablet" P, and SCE will continue to further accelerate the expansion of PS Certified devices in addition to the current hardware line-up.
Furthermore, SCE will provide a variety of content towards these PS Certified devices from end October through PlayStation Store*2 on PlaySation Network, starting with original PlayStation games (PS one classics).
The service will start in nine countries including Japan, United States, Canada, United Kingdom, France, Germany, Italy, Spain, and Australia and with more countries to follow. In next spring, SCE will enhance the PS Store for PS Certified devices and provide content created by PS Suite SDK, further prevailing the world of PS Suite.
Through PS Suite, SCE will deploy various measures to support content developers in their business for rapidly prevailing Android based portable devices and will expand the PlayStation entertainment experience on an open operating system.
*1 Software Development Kit is a set of development tools and software libraries. Developers are able to obtain this SDK by signing a license agreement with SCE and by purchasing tool products.
*2 Users can download vast digital content including games through PS Store for PS Network for PS3, PSP, PS Vita and PS Certified devices.
PlayStation Suite SDK Open to Developers in April, PS Vita Support
Following up on our previous article, today Engadget (linked above) reports that Sony's PlayStation Suite will be open to all developers beginning in April with PS Vita support followed by a full SDK coming afterwards.
The PS Suite SDK will allow licensed developers to create and run performance testing on all PlayStation-certified Android smartphones and tablets as well as the PS Vita.
This SDK Beta will be free of charge, while the official version will come later this year and require a $99 annual subscription in return for allowing devs to make their wares commercially available on Sony's platform.
Below is the official Sony Press Release, as follows:
Sony Computer Entertainment to Expand PlayStation Suite by Further Strengthening Support for Content Development
Open Beta Version of SDK to be Released in April, Official Version to be Released Later This Year
TOKYO, March 7, 2012 PRNewswire - Sony Computer Entertainment Inc. (SCE) today announced that it will release the open beta version of PlayStation Suite SDK *(1) to content developers in April 2012 and the official version later this year. Through the introduction of these SDKs, SCE will offer a more streamlined content development environment for content developers - from large game development companies to small, independent shops - and further expand the world of PlayStation to open operating system based portable devices.
In November 2011, SCE released the closed beta version of PlayStation Suite SDK to limited content developers in Japan, United States and the United Kingdom. The upcoming open beta version incorporates their feedback and will dramatically enhance convenience and efficiency of the content development environment.
The phased rollout of the open beta version will start in April 2012 free of charge and expand target countries beyond Japan, United States and the United Kingdom. Developers will also be able to conduct performance verification of their content developed with the open beta version on PlayStation Vita.
SCE will also release the official version of PlayStation Suite SDK at $99 US annually later this year, allowing content developers to have their content distributed through the PlayStation Store*(2) on a commercial basis. Through the official version, content developers will also be able to seamlessly continue to develop content which was created with the open beta or the closed beta versions.
Furthermore, SCE will be adding content for PlayStation Suite in Japan, United States, Canada, United Kingdom, France, Italy, Germany, Spain, and Australia. The phased rollout of the update will start later this year. The phased rollout will include improving the PlayStation Suite presence on PlayStation Store for users who want to enjoy a variety of content with ease and convenience on their PlayStation Certified devices. SCE will also deliver content created through the official version of PlayStation Suite SDK after the necessary procedure is completed.
As of March 7, 2012, the line-up of PlayStation Certified devices includes Xperia arc, Xperia acro, Xperia PLAY, Xperia acro HD, Xperia S, Xperia ion*(3) from Sony Mobile Communications AB, and "Sony Tablet" S and "Sony Tablet" P from Sony Corporation. SCE will continue to further accelerate the expansion of PlayStation Certified devices.
Through PlayStation Suite, SCE will deploy various measures to support content developers in their business, and expand the PlayStation entertainment experience on an open operating system.
*(1) Software Development Kit is a set of development tools and software libraries. Developers are able to obtain this SDK by signing a license agreement with SCE.
*(2) Users can download vast digital content including games through PlayStation Store for PS3, PSP, PS Vita and PS Certified devices.
*(3) Model name may vary by region.
They should drop the $100 annual fee to attract the home and student developers. Google only charges a one-time $25 fee, which is really only in place to discourage junk accounts. If they do this right, they can turn the homebrew community into a money maker. I'm curious to see how difficult it will be to port from Android to Vita.
I must say I am really surprised to see this - pleasantly surprised. I really think this is a win/win for Sony and their customers. If Sony produces an SDK that will allow me to write my own applications for the Vita, without any stupid restrictions like no access to the graphics chip or something dumb like that, I may actually purchase both the Vita & the SDK.
I'll hold out for a little while cause this is Sony after all, I'm just waiting for the catch. Assuming it works, I think this is fair and a really smart move (no pun intended) by Sony. They collect a small license fee, and I can write/install my own applications on the hardware I purchased. I like it. That would negate any need for custom firmware and finding exploits in my opinion.
I also think $100 is a fair asking price for an SDK/license. This will also help others learn, and possibly give them a foot in the door of a more established development house. Having more developers that want to support your ecosystem is beneficial to Sony.
If there is a catch though, you remain on my no purchase list Sony!