Sixaxis Tilt 'Rubbish' Says Sega Racing Studio Head
[IMGW]http://media.1up.com/media?id=3195090[/IMGW]Hideo Kojima isn't the only developer who has lamented over Sixaxis not including rumble support. In an http://www.computerandvideogames.com/article.php?id=157708&site=psm, Guy Wilday, the head of Sega's recently formed Sega Racing Studio and the man directing http://www.1up.com/do/gameOverview?cId=3150060, admitted tilt support wasn't difficult to include, but shrugged at its usefulness.
"Tilt control's not difficult to do. Fundamentally, though, the whole tilt control thing is rubbish. It's no compensation for rumble."
Will Sony eventually back down and release a rumble-compatible controller?
Thanks to http://feeds.feedburner.com/~r/1up/ALLPS3/content/~3/90750286/newsStory for sharing the news with us!
Rumble in general is overrated. When Star Fox 64 was around, it was awesome, but now its just the same rumble over and over again. They should update the rumble technology and add something that makes the controller heavier when you're in combat with someone, or lighter if you jump in the air.
I would trade the wireless and the sixaxis for the rumble. I really miss it!!! I think removing the rumble was a mistake from Sony. I'm thinking about buying a XBOX 360 and selling the PS3 because the 360 does have the rumble!!!
Arguing over which controller (Xbox or PS2) has the better rumble is stupid. They're exactly the same and you're an idiot if you think differently. The only real difference is that Microsoft pays royalties to Immersion and Sony doesn't. The bottom line is that rumble/motion doesn't matter since it's the quality of the games that matter. As long as Sony keeps its big exclusives, the SIXAXIS will be a success.