We know the Metal Gear Solid series is famous for its long cut-scenes, but this tops everything! Metal Gear Solid 4, the latest instalment in Hideo Kojima's seminal stealth series, has cut-scenes (note the plural) that approach the 90 minutes mark.
For those troubled with time keeping, that's the length of a feature film.
The news comes from PSW magazine, who's been and finished MGS4, and then promptly whispered in our ears about the shocking 90-minute cut-scenes. The latest issue hits newsstands today, by the way.
We were expecting long story sequences (MGS2 approached the 45 minute mark in one) but an hour and a half of cinematics was unexpected.
The good news is that you can now skip or pause the scenes. Hands up though, how many of you are actually going to sit through the full 90 minutes?
"MGS4's story is massive. The videogame equivalent of all three Godfather movies on one disc," says the mag.
"As you'd expect, you'll spend a lot of time watching cut-scenes, so if you found previous games' story exposition laborious, then you'd better find yourself a nice cushion and plenty of teabags in readiness for MGS4's.
"They can be skipped, but you'll be missing out on some of the finely crafted examples of FMV footage anywhere in gaming," the article boldly proclaims.
It couldn't possibly be 90 minutes all up, have you not seen Metal Gear Solid 3: Existance? That was the storyline cut down into around about 3 hours worth of material. It wouldn't suprise me if we had 90 minutes worth of traliers alone. I just certainly hope that it's going to be better arranged than Sons of Liberty, which was mostly cut scenes. Snake Eater managed to have a good gameplay to cutscenes ratio (although the beginning was slow). Looking at the tralier this is going to be a very ambitious game. That much we know for absolute certain.
The best we can hope for is 90 minute stretches of gameplay to compliment the storyline.