Quantic Dream has announced that it is selling its motion capture data (as seen in Heavy Rain) in library packages to other game developers.
The offering will be what Quantic Dream calls "the industry's first high-end, off-the-shelf solution for real-time 3D character animation."
Considering they spent nearly a year doing motion capture work on Heavy Rain, it only makes sense to recovering the costs of the enormous project.
To quote: Motion Kit Collection Vol 1 will feature 2 motion kit libraries (one for both sexes), each comprising 84 generic motion animations, which totals 2 X 7 linear minutes of animation data.
With each humanoid animation captured using Quantic's 28-camera Vicon MX-F40 system, the motions can be used for building motion kits for both playable real-time characters and NPCs. Quantic has said this process will "reduce time and budget outlays for prototyping, pre and full productions."
The animation package is available in .fbx format, which are linkable with 3D software pipelines such as MotionBuilder, Maya, 3DS Max or XSI.
The animations were recorded at Quantic's Virtual Actor Studio in France.
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