It wasn't just Xbox 360 titles running on unfinished hardware, it would seem
The PlayStation 3 hardware used at E3 last month was running at only 75 per cent of the final system speed, according to reports which have emerged this week - confirming comments made by SCEE development boss Phil Harrison at the show.
"It only gets better from here on in," Harrison told GamesIndustry.biz at the time, referring to the performance of the system. "As you get closer and closer to production hardware, you're using more and more like the final silicon, which will be more and more like the final clock speed."
Now Japanese website ITmedia has revealed that the development kits used to run demos including Epic Games' stunning Unreal Tournament 2007 demo were running on hardware clocked at just 75 per cent of the final projected speed.
The Cell chip in the development kits runs at 2.4GHz, according to ITmedia, while the final chip will be at 3.2GHz; and the graphics part used for the demos wasn't the final RSX chip, but rather a different NVIDIA GPU which may not have been optimised for the PS3's high-speed RAMBUS memory interface.
Of course, Sony wasn't the only company showing off titles on unfinished hardware at E3. Microsoft claims that the Xbox 360 titles it showed off weren't representative of the final games, since they were running on alpha-version development kits which have as little as 25 per cent of the power of the final system.
i cant beleive they have to say that and people didnt know that automatically, i mean the chip's wernt even done during e3, and i dont think the rsx is done now is it?
and also, if those numbers are correct, if the games shown on the "ps3" hardware, and the "xbox 360" hardware looked the same, with the ps3 looking a little better (but then again, the ps2 was overhyped at it's e3 too so), wouldnt the xbox 360 be 50% better then the ps3? (lol, i know but still, if the ps3 hardware is at 75 and the 360 at 25, and they looked the same, wouldnt the 360 be 50% better...)
i dunno about you, but to me the Xbox games diddnt look even close...
Also in the xbox360 tech demos, there were SERIOUS framerate problems
i dont know, i have all the hi def videos from ms's e3 (you can download them from ms's site, if you want a link i can give it...but you should be able to find it) and i dont notice a framerate problem...?
and i thought they looked really close. there was the one game (lol, some fps that's supposed to take on halo...dont remember name...i wanna say snowblind but im not sure) but wasnt that found to be cgi and not rendered in realtime...
but still, that just means the consoles will be equal, and that this gen will be mostly software and services....