Designer Mike Bithell
has officially introduced Thomas Was Alone today, which is coming soon to both PS3 and PS Vita consoles.
To quote: The first console I ever bought for myself was a PlayStation 2. I remember digesting every single game on the packaged demo disk in fevered anticipation, while saving up the money to buy Metal Gear Solid 2 to go with it. For the record, I always thought Raiden was cool.
Now I've wowed you with my PlayStation fanboy credentials, I hope you'll understand the excitement I feel at uttering the following words: This Spring, Thomas Was Alone is coming to PlayStation 3 and PS Vita (with cross buy).
Which is, if we're honest, ridiculous. I made a game about rectangles and friendship in my free time. I was lucky enough to find some incredible collaborators who made my script sound good, and my environments sound far more awesome than their humble rectangular graphics.
I was shocked when a community formed and people actually played it. According to the Internet, they liked it too.
And, thanks to the cool people at Bossa, Curve and Sony, that game is coming to a console near you, very, very soon.
Thomas Was Alone is a platformer where the goal is simple - get all the characters to their exit portals. You'll find that becomes increasingly harder than it sounds. Use their skills in tandem, be it flotation, anti-gravity, bounciness or, well, jumping slightly higher.
Along the way, you'll hear an awesome story narrated by Danny Wallace (Assassin's Creed) and scored by the epically talented David Housden. On PS Vita, you can use the touchscreens to select characters, or to control the camera.
We've made a new creator's commentary for the main game itself, and there's a new timed exclusive DLC prologue about a square who is given a jetpack. I'm pretty chuffed with it. As I said. Ridiculous. But awesome.
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