[IMGW]http://media.1up.com/media?id=3372708[/IMGW]Ever been so down on your luck that you were forced to sell off something you really liked just to pay the rent? Maybe it was something small and sentimental, like that old antique pocket watch you grandpa gave you. But, maybe it was something a little larger -- something like the entire Fallout franchise.

Interplay just announced their second quarter earnings and the results are sort of a mixed bag. On one hand, the publisher made plenty of bottle caps last quarter, which is good. Total sales clock in at around $5.8 million dollars -- with overall profits up from $2.06 million to $5.46 million.

These record numbers have allowed Interplay to proudly boast that their sales have gone up an astronomical 2,431% over the same quarter last year, with half-year sales up 1,708% overall compared to 2006.

The bad news: Those crazy numbers don't actually represent increased sales of video games. Rather, the huge windfall is almost entirely due to the http://www.1up.com/do/newsStory?cId=3158701 which Interplay pawned to Bethesda back in April for a cool $5,750,000. So far, Bethesda seems content with their purchase; as we speak they are happily grinding away on http://www.1up.com/do/gameOverview?cId=3160079.

Interplay, on the other hand, has plans to use that new money to climb a little further out debt. Its secret weapon moving forward: more Fallout! Specifically, a Fallout-themed MMORPG.

As Interplay CEO Herve Caen stated in his recent http://press.page2go2.com/0153370.html, a condition of the IP sign over was that Interplay maintain a backdoor "exclusive and specific license" to appropriate the Fallout IP for the express purpose of making an MMO.

"I am pleased with the progress the company has made," says Caen "particularly with our debt load which has improved from $59 million in December 2001 to less than $3 million today. With that difficult period behind us, we are focused on securing funding for development of a Massively Multiplayer Online Game (MMOG) based on the popular Fallout franchise. Along with our strategy of leveraging our existing portfolio of intellectual gaming properties, Fallout Online will play a key role in the future of Interplay."

Interplay had previously announced the desire to create a Fallout MMO back in December when it submitted its http://www.gamasutra.com/php-bin/news_index.php?story=12075. At the time, the total development price tag was estimated at around $75 million.

Thanks to http://feeds.feedburner.com/~r/1up/ALLPS3/content/~3/144492669/newsStory for sharing the news with us!