February 9, 2007 - It's been exactly a year since Activision last said anything about its game based on Michael Bay's upcoming robot movie, Transformers -- and even then, explicit information about the title was closely guarded (specific consoles hadn't been named; the developers weren't identified, etc). But after 52 weeks of nothing, our contacts at Activision have finally come clean and given us a couple of details to work with. http://ps3media.ign.com/ps3/image/article/763/763237/transformers-the-game-20070209013845729.jpgThe final number of playable characters is still unknown, but Activision has confirmed that Optimus Prime, Megatron, Starscream, Bumblebee, and Ironhide are among them. Each bot has their own set of special skills and abilities too, and gamers will be able to switch between robot and vehicle form at any time. Fully destructible environments (including entire buildings and vehicles) and the ability to use wreckage as weapons are also expected.
Officially known as Transformers: The Game, the Traveller's Tales-developed actioner is scheduled for just about every platform out there (PC, PS2, PS3, Wii, and Xbox 360) and will come out this summer with nearly identical content. Its storyline will follow the movie closely, giving players control over both the Autobots and the Decepticons as they choose to either protect the earth or pimp slap it.
Combat mechanics still aren't very clear, but developers do say that each character's scale and weight affects how they fight. Both ranged and melee battles are possible as well, and there are a few other elements that haven't been expanded on yet.
You too will be able to scare the bejesus out of a pack of buff guys.
Handheld fans should also take note that PSP and DS versions are in the works from Savage and Vicarious Visions respectively. No details about the Dual Screen edition were made public, wowever, we do know that the PSP edition boasts 20 playable Autobots and Decepticons and follows an expanded telling of the movie's storyline (complete with bot customization and ad hoc/ infrastructure multiplayer modes).
In addition to the info above, we also managed to uncover a couple of other tidbits when we spoke with the game's producer in an email Q&A session. To read it, http://ps3.ign.com/articles/763/763151p1.html and be sure to check back later today for hands-on impressions of the build that will make a public debut at the New York Toy Fair this coming weekend.
Thanks to http://ps3.ign.com/articles/763/763237p1.html for sharing the news with us!