February 26, 2007
- When it comes to fighting games, you expect to beat people down in hand to hand combat. You might even expect to grab a weapon and smash someone with it. But for EA Chicago's latest brawler, the strongest attack isn't a punch or a baseball bat. In http://ps3.ign.com/objects/766/766228.html, music is the weapon, which can completely pound your opponent senseless. But it isn't simply about banging beats; you'll need to use the music to trigger environmental hazards that sweep, smash or blow up anyone in their way.
Over the next four weeks, we'll be breaking down the various stages that you'll fight through in your quest for hop domination. We'll give you some info on the levels, the hazards that you and your opponents will face, and even show you how these traps can be used with deadly efficiency with some fighters you haven't seen before. Get ready to knuckle up.
When you become a music mogul, you expect to gain an impressive office to conduct business and show off your skill in the industry. That means showing off the various gold and platinum records your artists have released, as well as the numerous awards that you've won. In Def Jam: Icon, the Executive Suite is both a showcase and a fighting arena, with only the best man left standing. While the furnishings in the office aren't exactly hazards, tossing your opponents through the massive wooden desk, arm chairs and other furniture pieces makes them splinter and crack in impressive ways. However, the other threats in the stage are extremely dangerous.
The most obvious risk is the massive speaker wall set behind the desk at the center of the room. Not only is this the largest set of audio equipment in the game, which will propel hapless characters across the level, but it will literally start to shake the wall and room apart. Although the large cracks in the walls won't endanger your fighter, the rubble that descends thanks to the pipes in the ceiling will hurt anyone nearby. Players will also see the nearby glass shelving with numerous awards on the left side of the stage. Toss your enemy through the shelves and you'll expose the massive safe door, which quickly snaps open and pounds anyone in its way.
The Executive Suite is the other stage in Def Jam: Icon that features an "instant kill" hazard. Similar to the Penthouse level, players will need to time their attack to eliminate their opponent. Once a character has managed to dent the elevator doors on the right hand side of the stage, they'll swing open on the downbeat of the song. A well placed throw or kick when the doors are open will propel your enemy down the shaft and give you the win.
Check out this new fight taking place in the Executive Suite, and come back next week for the full review.
Thanks to http://ps3.ign.com/articles/768/768070p1.html for sharing the news with us!