Catherine Demo by Atlus Hits PlayStation Network Tomorrow
Atlus Manager of Public Relations and Sales Aram Jabbari has announced today that the Catherine demo is hitting PlayStation Network tomorrow.
To quote: We're so excited to reveal that tomorrow (7/12), we'll be releasing a demo for our upcoming game that explores of the psychology and horror of relationships, commitment, and love-Catherine.
What exactly is the game's story? What kind of play style can you look forward to? All such questions and likely many more will be answered with the demo. And all you have to do is download it and play!
The demo will take you through the opening hour or so of the game, learning about Vincent (the protagonist) and his life. Catherine is all about its story and characters; the fact that you'll meet Vincent, his girlfriend, and his close circle of buddies in your short time with the demo should give you a great idea of what to expect in the full game.
And then there are the nightmares... You'll have to contend with a couple of those. The experience should give you an idea of just how much stress Vincent deals with throughout the game. And just how much fun you're in store for if you opt to pick a copy up.
We're also thrilled to start teasing glimpses of the finished goodies to be found inside the limited run http://www.flickr.com/photos/playstationblog/5926579825/ available at select retailers.
You know, the one with the t-shirt, boxers, and pillowcase taken directly from or inspired by elements in the actual game? The one that even gets its packaging into the "straight from the game" act by bundling everything together, including the game, in a collectible pizza box emblazoned with the logo of the bar Vincent and his friends frequent in the game. Yes, that one.
Catherine lands in a store near you on July 26th, and of course, the aforementioned demo hits a couple weeks earlier on July 12th (tomorrow!). Be sure to pre-order (either the regular or deluxe version) from a participating retailer to guarantee you receive the free artbook and soundtrack CD combo.
After playing the Japanese version of this game I'm wondering how much of a difference there will be to the US version. (Anything removed or changed) The story was wild, interesting and in some situations just downright weird (Guy wearing sheep outfit while falling). I have to say that the gameplay is something different that you may not expect at first, but its pretty good.