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  1. #11
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    Snes9x GX 4.0.2 Released

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    Tantric has released a new version of Snes9x GX a Super NES (SNES) / Super Famicom emulator for both the Nintendo Wii and Gamecube. This new version mainly focuses on "bugs" fixing some nasties like USB support, SMB issues and some display issues.

    What's New?

    * GameCube controller home trigger fixed
    * USB support fixed
    * More stable SMB support
    * Corrections/improvements to game saving/loading
    * Video mode corrections
    * hq2x filter no longer crashes hi-res games on unfiltered/filtered modes
    * Corrections to cheat file parsing
    * Super Scope turbo now activated when holding Down button
    * Settings are now saved when exiting game menu settings area
    * Super Scope pause button now works
    * Invalid VRAM access is now allowed - should fix some homebrew games
    * New video mode selection in menu (forcing a video mode is not recommended)
    Attached Files Attached Files

  2. #12
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    FCE Ultra GX 3.0.1 Released

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    FCE Ultra GX 3.0.1 Released
    04-22-2009

    Tantric has updated his port of FCE Ultra a Nintendo Entertainment System (NES), Famicom and Famicom Disk System (FDS) emulator for both the Nintendo Wii and Gamecube. This is mainly a bug fix version that addresses USB and SMB issues along with some other graphical releated issues.

    What's New?

    * GameCube controller home trigger fixed
    * USB support fixed
    * More stable SMB support
    * Corrections/improvements to game saving/loading
    * Video mode corrections
    * Settings are now saved when exiting game menu settings area
    * 8 sprite limit and Zapper crosshair can now be turned off from the menu
    * New video mode selection in menu (forcing a video mode is not recommended)
    Attached Files Attached Files

  3. #13
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    Wiituka 0.98.0 Released

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    Manny2008 has just released for the Nintendo Wii. Wiituka is an Amstrad CPC / Schneider CPC computer emulator. The Amstrad CPC (Color Personal Computer) was a series of machines that was released between 1980-1990 and featured a 8-bit processor clocked at 4MHz and used a tape drive and 3" disk drive to store it's programs and games on.

    Wiituka is the first release of a fantastic emulator of this 8bit computer, developed by D_Skywalk; usually noob user, feel sad with computer emulator, because the doesn't even know how to RUN games.. we Wiituka issue is solved.. because automatically download the games, and execute it like!! "Virtual Console" or Hombrew Browser!!! also using the Gunstick Emulation with the wiimote is incredible!!!

    Current Wiituka Features:

    * Is like real an Amstrad CPC 6128.
    * A comfortable Interface that tries to resemble "Virtual Console"
    * With online support, download your games from coach.
    * First emulator with CPC Gunstick Emulation (Yeah!)
    * And the first Wii program that emulates a Green Monitor (Wtf!?!)
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  4. #14
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    Snes9x GX 4.0.3 Released

    Here's a new version of Snes9x GX - 4.0.2 (now 4.0.3). This release is mainly a collection of bugfixes.
    Code:
    Full changelog:
    
    [4.0.3 - April 23, 2009]
    
    * Settings resetting glitch fixed
    
    [4.0.2 - April 22, 2009]
    
    * GameCube controller home trigger fixed
    * USB support fixed
    * More stable SMB support
    * Corrections/improvements to game saving/loading
    * Video mode corrections
    * hq2x filter no longer crashes hi-res games on unfiltered/filtered modes
    * Corrections to cheat file parsing
    * Super Scope turbo now activated when holding Down button
    * Settings are now saved when exiting game menu settings area
    * Super Scope pause button now works
    * Invalid VRAM access is now allowed - should fix some homebrew games
    * New video mode selection in menu (forcing a video mode is not recommended)
    Attached Files Attached Files

  5. #15
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    Sep 2007
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    854

    Frodo v10 Released

    Simon Kagstrom has released a new version of Frodo a Commodore 64 emulator for the Nintendo Wii. Frodo is a Commodore 64 emulator written by Christian Bauer (http://frodo.cebix.net). It was ported to the Wii by Simon Kagstrom and does not share any code with FrodoWii.
    What's New?

    * Holger Eilts has improved the menu layout quite a lot
    * Loading separate files in a .D64 from the menu is now possible (Holger Eilts)
    * It's possible to store and load files in subdirectories now
    * By pressing F10 while in a network game, you can type in a message to the other player with the USB keyboard
    * Sound cracks are now gone (thanks to Tantrics new SDL work)
    Attached Files Attached Files

  6. #16
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    Visual Boy Advance GX 2.0.0 Released

    Tantric has released a new version of his port of Visual Boy Advance a Gameboy Mono, Color and Advance emulator for both the Nintendo Wii and Gamecube. Like his recent updates Visual Boy Advance GX features a completely new GUI thanks to Tantric's own libwiigui among the other changes listed below.
    What's New?

    * New GX-based menu, with a completely redesigned layout. Has Wiimote IR
    support, sounds, graphics, animation effects, and more
    * Thanks to the3seashells for designing some top-notch artwork, to
    Peter de Man for composing the music, and a special thanks to shagkur for
    fixing libogc bugs that would have otherwise prevented the release
    * Onscreen keyboard for changing save/load folders and network settings
    * Menu configuration options (configurable exit button, wiimote orientation,
    volumes)
    * New save manager, allowing multiple saves and save browsing. Shows
    screenshots for Snapshot saves, and save dates/times
    * Added video shifting option
    * Added video mode selection (recommended to leave on Automatic)
    * USB Mouse support (buttons only)
    * Keyboard shift key bug fixed
    * Built-in 14 colour palettes for some monochrome gameboy games (Magnetic
    Soccer, Malibu Beach Volleyball, Marble Madness, Metroid 2, Mortal Kombat,
    Mortal Kombat II, Mortal Kombat 3, Mr. Do!)
    * Rumble works in GBC games designed for rumble cartridges but shipped
    without rumble cartridges, such as Disney's Tarzan for GBC
    * Improved Mortal Kombat Wii Controls
    * Mortal Kombat games now have many extra characters to choose
    * Wii Controls for more Teenage Mutant Ninja Turtles games
    * Improved Lego Star Wars controls
    * Boktai menu now tells you when there can't be sun because it is night
    * Minor bug fixes
    Attached Files Attached Files

  7. #17
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    ScummVM wii v0.14.0 svn r40153 Released

    BossK has released a new version of his port of ScummVM a game interpreting engine for the Nintendo Wii. Using this "engine" along with the data files from the supported point and click adventure games you can play them on your Wii.

    I made a new build for those interested in it. Nothing major, except ScummVM progress of course.
    Attached Thumbnails<br><br> Attached Thumbnails

    scummvm.jpg  
    Attached Files Attached Files

  8. #18
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    ScummVM Wii v0.13.1 Released

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
    Code:
    What's New?
    
    Quote:
    It was not that long since our previous release, and now here is a new bugfix release hot off the press!
    
    The list of fixed bugs is quite long, and you could read all of it in the release notes, but here is a summary for those of you who are too lazy to follow the links and eager to play the games better.
    
    SAGA: Inherit the Earth is completable again; AGOS, Groovie, Sword2: fixed many sound-related issues; Parallaction: fixed a bug in one of the puzzles; squashed a number of bugs in the GUI. Also iPhone, Symbian, WinCE ports are much improved and NDS and PS2 ports are back again since 0.11.0.
    
    We won't bother you anymore with the details. Go, download ScummVM and enjoy your play!
    
        AGOS:
        - Fixed crash after OmniTV video is played in The Feeble Files
        - Fixed crashes when exploring Jack the Ripper scene in the PC version of the Waxworks
        - Fixed palette glitches in the AtariST version of Elvira 2
        - Fixed noise that can occur when sound effects are played, when exploring Pyramid scene in the Waxworks
    
        Gob:
        - Fixed a crash in the Italian version of Woodruff
    
        Groovie:
        - Fixed some issues with music in The 7th Guest
    
        Parallaction:
        - Fixed the sarcophagus puzzle in Nippon Safes
    
        SAGA:
        - Fixed a crash in Inherit the Earth
        - Fixed glitches in the save/load dialog.
    
        Sword2:
        - Fixed random sound corruption when using the original sound files.
    
        Game launcher:
        - Fixed a case where memory could be corrupted
        - Fixed the small cursor in the modern theme
        - Fixed a bug in the theme engine, which could cause crashes
        - Made the file browser bigger in 1x mode
    
        iPhone port:
        - Fixed backspace handling on the iPhone soft keyboard
    
        DS port:
        - Added support for the Global Main Menu feature
    
        PS2 port:
        - Switched to the new GUI and theme code
        - All possible devices are supported to store, play and save games (CD, HD, USB, MC and remote)
        - Optimized cache/read-ahead for every media
        - Added support for the Return to Launcher feature
    
        Symbian port:
        - Added Bluetooth mouse support
        - Added support for the Return to Launcher feature
    
        WinCE port:
        - Fixed an issue which could cause random crashes with VGA devices
    Attached Files Attached Files

  9. #19
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    Visual Boy Advance GX 2.0.1 Released

    Tantric has released a new version of his port of Visual Boy Advance a Gameboy Mono, Color and Advance emulator for both the Nintendo Wii and Gamecube.

    What's New?

    * Multiple state saves now working
    * Built with more stable libogc/libfat
    * Fixed settings saving glitches
    * Fixed Mortal Kombat GameCube controller bug
    * Fixed Zelda DX palette bug
    * Fixed Harry Potter 1-3 keyboard bug
    Attached Files Attached Files

  10. #20
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    FCE Ultra GX 3.0.2 Released

    Tantric has updated his port of FCE Ultra a Nintendo Entertainment System (NES), Famicom and Famicom Disk System (FDS) emulator for both the Nintendo Wii and Gamecube.

    What's New?

    * Improved scrollbar
    * Multiple state saves now working
    * Built with more stable libogc/libfat
    * Fixed rumble bug in filebrowser
    * Fixed PAL sound stuttering
    * Added confirmation prompts
    * Fixed settings saving glitches
    Attached Files Attached Files

 

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