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  1. #1
    Junior Member Takavach's Avatar
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    Top Five Ways Microsoft's XBox 360 Has Beaten Sony's PS3

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    The war to win the hard-core gamer has been fought bitterly between two giants - Sony the veteran and Microsoft the young upstart. The kid took its beating the first generation.

    Sony laughed at him for having the nerve and audacity to compete with the champion. The kid knew it was bested, but he licked his wounds and trained harder. He came back a man, a muscled machine, and showed the old-timer he deserved to be crowned the title.

    This is his story:

    5) Third Party Exclusives
    Exclusives will make and break a console platform. Take the GameCube for example. With high licensing fees and inadequate support, third party software were put out there to die and so the third party support dried up too. Consequently GameCube died shortly after.

    On the flip-side, PS2 won the console war on the strength of its third party support. Devil May Cry, Metal Gear Solid, Final Fantasy, and Tekken were all system-selling games for PS2. Now how many of those franchises has Sony been able to retain for the PS3? Looks like only Metal Gear.

    Microsoft made a heavy investment to lure third party developers into the 360 camp. By launching their system a year ahead of PS3, the 360 was able to give developers more time to acclimate to an already familiar-looking platform architecture.

    Sending out development kits early made programming even that the more easier. Conversely, the PS3's cell has been notoriously hard to program for. This and funding incentives add to the reasons why developers choose the 360 version as the lead SKU.

    The benefit of being the lead SKU is that the game will be more streamlined for that platform since during the original development period, programmers had time to cater to the lead platform's strengths, processing power, and capabilities to maximize performance and tweak gameplay for that system.

    Games on the lead SKU platfom tend to run better and look better than on a system for which code had to be ported to. Additionally, porting code may take a year after the 360 version's release and is not usually handled by the original development team or developer.

    Nabbing exclusive third party titles, even exclusive DLC like the recent Grand Theft Auto: The Lost & The Damned, has given Microsoft an incredible edge over Sony's system. Why buy an expensive PS3 just to play a handful of exclusives, when the 360 is cheaper and has a wider variety of exclusives to choose from? Even a former PlayStation exclusive like Resident Evil has sold more on the 360 than on the PS3. It's ironic how gamers must turn to the 360 for their steady fix of J-RPGs, which used to be a PlayStation mainstay. Blame it on a tidal change.

    4) XBLA & Community Games
    The sheer number of titles that appear on LIVE is daunting, which is a testament to the platform's viability and attractiveness to proven developers and serves as an outlet for up & coming indie developers. XBLA and Community Games see a variety of games released each and every week, whereas Sony's PSN may not see a major release for few weeks or even months.

    Not only do gamers benefit by getting innovative and daring game titles to play, Microsoft is simultaneously able to invest in the future of gaming. By way of XNA, Microsoft is able to support and open up opportunities to young creators, which in essence ensures and fosters the growth of the next generation of game developers.

    3) Price & Value
    Why does it still cost $400 to buy a PS3 three years after the console's release? It's a rhetorical question because the cost to manufacture the PS3 is still so high, Sony refuses to take the hit. But this late into the console life cycle and with pressure from third party developers, retailers, and investors banging down their door, how can Sony afford not to do a price-drop?

    Look at the 360. The arcade unit costs $200. The 360 has a ton of exclusives and when it comes down to multiplatform games, people still prefer the 360 version. This is a make-or-break time for Sony and they're fumbling the ball so bad, it only magnifies tenfold the sound business decisions Microsoft is making. In this economy, it becomes an obvious choice to pick up a 360 versus a PS3. And don't even think about dual wielding two consoles, buddy.

    With a higher install base, it all goes back to Reason #5 -- third parties love the 360 because their games consistently sell more on this system. More third party software means more hardware sales, and so on and so on goes the loop.

    2) Persistence - A Lesson In Economics
    It's Microsoft. They have a lot of money. A lot of money to invest. And a lot more to burn. If they don't get you on the first try, they'll come again a second time, and believe you me they will get you eventually.

    The original Xbox was far from a success story. What it did was lay the ground work for what was to come. It's all part of Brand Building 101. They took their hits, learned their lessons, and jumped ship as fast as they could. As soon as the 360 was announced, Microsoft had all but given up on supporting their original green machine.

    In the earlier days, the 360 was considered a still-born in Japan. Look at them today and you'll witness their reincarnation. Slowly but surely, Microsoft is whittling down Japan's defenses, renowned as a protective parent of home-grown brands.

    1) Xbox LIVE
    The Number 1 and most obvious reason why Xbox 360 has beaten PS3 is the quality of its Xbox LIVE service. Time and again this has been brought out as the deciding factor when gamers choose the 360 version of a multiplayer title over the PS3 one. LIVE has built a vibrant online community by offering a full-featured service that includes voice chat, achievements, friends-list, gamer nights, and weekly gamer-centric video content.

    Ever since the original Xbox debuted with the LIVE service, Sony has had plenty of time to observe how Microsoft would tackle the online arena, yet even now fails to follow Microsoft's example and implement more advanced features (features that gamers perceive as basic and have grown to expect) that make LIVE such a compelling service. Achievements, voice chat, friend's list, custom soundtracks, and now NetFlix HD video streaming. Sony has been and always will be playing catch-up.

    Conclusion:
    The NPD numbers show month after month a clear victor is emerging. When this console generation finally draws to a close, we may soon look back and say it only took two generations for Microsoft to beat out the veteran Sony and cement the 360 as the core gamer's console. Who is to say what new heights they can achieve in the coming years?


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  2. #2
    Registered User TESTKITPS3's Avatar
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    The price for the PS3 is okay, you have a build in BluRay and Wireless Adapter and the 360 hasnīt.

    I think no console beat the other console. Each console is particularly.

  3. #3
    Registered User tworok's Avatar
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    this is pathetic. i shouldn't even bother but fanboyism gets me nuts...

    microsoft beaten sony for the first time on the second console, well sony beaten everyone on the first console it launched worldwide, and the 360 vs. ps3 war is far from over, and looking at the future, the ps3 has a much more brilliant future with many great games being released this year.

    i own a 360, a ps3 and a wii, and i like them all in a different but special and particular way.

    try playing games on your consoles for a change, why waste time trying to find flaws on other's people console systems just becaude they chose a different one than yours? don't try to justify why you bought that specific system, just try to enjoy it.

    just my two cents

  4. #4
    Banned User OnePlayer's Avatar
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    You really didn't think about this properly did you?

    "Why does it still cost $400 to buy a PS3 three years after the console's release?" - Well you get all the attachments to the Xbox 360 console; high def drive, wireless addapter, hard drive as standard. Also has a few things the 360 doesnt have as addons; bluetooth, memory stick/SD ports (60gb). Also dont forget the PS3 is a lot quieter than ANY Xbox 360. Compare how many cases of Xbox 360 consoles breaking and PS3 consoles breaking? Also you cant complain about the PS3 being expensive still because the Xbox has only recently started to go down cheaply and it was out years before the PS3.

    "Third Party Exclusives" - Yeah ok fine Xbox have a lot of exclusives but they are also COSTLY it cost MS 50 million dollars to get Lost and the Damned do you think they made 1/5 of that back yet? Probably not. Now look at what Sony have; Little Big Planet so good that MS have a cheap copy coming out, Massive Action Game; going to be SO powerful that and Xbox 360 cant even dream about running it, Metal Gear Solid; HUGE game with a HUGE fan base. Exclusives are not the most important things about consoles these days.

    "XBLA & Community Games" - Well yeah MS have XNA big woop they charge for selling the games the developer sees very little if any of that... typical. Now Sony have Playstation Home in their corner something that will only get bigger and better. Something they are making A LOT of money out of with advertising, selling items and games developers having their own area. So yeah you cant really say MS kick Sony's ass with stuff like that.

    "Persistence - A Lesson In Economics" - Sony have had 3 main consoles now each time LEADING the market with technology 1st to have CDs, 1st to have DVDs, 1st to have Blu-Rays, 1st to have Bluetooth, 1st to have an internal hard drive, 1st to do online compatibility. Sony are always trying to do new things while MS wait and see what happens.

    "Xbox Live" - yeah i agree Xbox live is a great service but remember MS has been around longer so their service has been through MANY updates to make it better and that is where Sony are right now. The big thing about Xbox Live VS PSN is the headset its a communication thing. Remember when comparing PSN Vs Xbox Live that PSN is FREE so don't slander it as if you have to pay for it.

    Conclusion

    Don't compare two completion different consoles doing different stuff.

  5. #5
    Forum Moderator PS3 News's Avatar
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    Quote Originally Posted by OnePlayer View Post
    You really didn't think about this properly did you?
    I'm giving you +Rep for your response, but FYI the Site News version of the article HERE links to the source (xboxist.com in this case) so just keep in mind takavach didn't write the article, he only submitted/shared it here.

  6. #6
    Contributor otarumx's Avatar
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    Ah, the fanboy rant what would the industry do without this little MS, Sony and Nintendo minions spreading "the word" about their consoles. They are videogamings little politicians spinning the facts and spreading the lies.

    I'll try to refute this "facts" just for the fun of it in a very fanboyish way.

    Top 5 Ways the Xbox 360 has in NO WAY beaten Sony's PS3

    5) Third Party Exclusives
    True, during the first years 360's lifetime Sony lost quite a few exclusives to MS. The PS3 was still a year away and companies needed the cash since in the end money is what moves the industry forward.

    PS2 won the console war on the strength of its third party support. Devil May Cry (Now multiplat), Metal Gear Solid, Final Fantasy(Multiplat), and Tekken (Multiplat) were all system-selling games for PS2. Now how many of those franchises has Sony been able to retain for the PS3? All of them, maybe no longer exclusively but they haven't lost a single one.

    Exclusives will make and break a console platform. Take the GameCube for example. With high licensing fees and inadequate support, it still managed to carve it's own small niche with it's outstanding first party games and lasted as much as the Original Xbox did.

    Microsoft made a heavy investment to lure third party developers into the 360 camp. By launching their system a year ahead of PS3, the 360 was able to give developers more time to acclimate to an already familiar-looking platform architecture, after all it is so similar to PC programming that most studios didn't even have to study the architecture and could get right to it.

    Sending out development kits early made programming even easier, that's why evey studio does it Ž_Ž.

    Conversely, the PS3's cell has been notoriously hard to program for (or so did people say then. Since I'm not programming for it I can't really say for sure now, Can I?).

    Bucketloads of money are why developers choose the 360 version as the lead SKU.

    The benefit of being the lead SKU is that the game will be more streamlined for that platform since during the original development period, programmers had time to cater to the lead platform's strengths, processing power, and capabilities to maximize performance and tweak gameplay for that system. Since a lot of studios are changing their lead consoles to the PS3 that must mean that multiplayer games today are streamlined for the PS3 right?

    Games on the lead SKU platfom tend to run better and look better than on a system for which code had to be ported to.

    Porting code may take a year after the 360 version's release and is not usually handled by the original development team or developer and that is why multiplatform games in the first year didn't look that good, Nowadays ports aren't just about changing code to work on the other console but in building on the strenghts and deficiencies of each to create a game that is virtually the same on both consoles like Ninja Gaiden Sigma that looks about the same and Burnout Paradise.

    Nabbing exclusive third party titles, even exclusive DLC like the recent Grand Theft Auto: The Lost & The Damned means that Ms is desperate to gat some sort of exclusive over Sony no matter the cost even if it means never getting their investment back

    Why buy an expensive PS3 just to play a handful of exclusives, when the 360 is cheaper and has a wider variety of exclusives to choose from like what Halo, Gears of War, Fable 2 and uh, a few RPGs and well nothing more I guess.

    Even a former PlayStation exclusive like Resident Evil has sold more on the 360 than on the PS3, it's what happens when a console has been more than a year ahead on the market and has a bigger fanbase and even so the gap isn't that big.

    It's ironic how gamers must turn to the 360 for their steady fix of J-RPGs, which used to be a PlayStation mainstay. Blame it on Microsoft's deep pockets and the long production times, but hey Sony might get the Director's Cut a little later and at no additional cost.

    4) XBLA & Community Games
    The sheer number of titles that appear on LIVE is daunting, most of them are very good but they are a testament to the platform's viability and attractiveness to proven developers and serves as an outlet for up & coming indie developers.

    XBLA and Community Games see a variety of games released each and every week, whereas Sony's PSN also gets quite a bit of games but are more concerned about their quality, why release 50 bad games when you can release 3 good ones.

    Not only do gamers benefit by getting innovative and daring game titles to play, Microsoft is simultaneously able to invest in the future of gaming. By way of XNA, Microsoft is able to support and open up opportunities to young creators, which in essence ensures and fosters the growth of the next generation of game developers, what if they all make new versions of Pong and spend more money on developing them than they will ever recieve from their games. It's not like Sony has a similar initiative that is more concerned with the quality of the games and even funds part of them, oh wait, they do.

    3) Price & Value
    Why does it still cost $400 to buy a PS3 three years after the console's release? It's a rhetorical question because the cost to manufacture the PS3 is still so high, Sony refuses to take the hit. After all they are in this thing called economy. I mean they could do what everyone else did and loose a gazillion dollars just to place their console, it's not like loosing bucketloads of money will bring a huge economic depression is it?

    Look at the 360. The arcade unit costs $200, it doesn't have a thing other than the console so you have to invest in basics like an HD drive and Wireless among other things, at that price and value for it it's imposible not to buy a Wii instead.

    The 360 has a ton of exclusives if by exclusives you also caount the multiplatform games and this is amazing, people still prefer the 360 version if they don't have a PS3!

    This is a make-or-break time for Sony and they're fumbling the ball so bad, it only magnifies tenfold the "sound" business decisions Microsoft is making like spending 50 million on DLC and even more money in timed exclusives.
    In this economy, it becomes an obvious choice to pick up a PS3 versus a 360, I mean would you rather spend 400 once or spend 300 for the console and a lot more later to deal with the Red Rings and E74? Extended warranty you say? Sure, I enjoy buying a console and being unable to play it for 3 to 4 weeks every 6 months. And don't even think about dual wielding two consoles, buddy, that would completely destroy your inner fanboy.

    Third parties used to love the 360 because their deep pockets would allow them to make games for multiple consoles in the future. More third party software means more hardware sales, and so on and so on goes the loop.

    2) Persistence - A Lesson In Economics
    It's Microsoft. They have a lot of money. A lot of money to invest. And a lot more to burn. If they don't get you on the first try, they'll come again a second time, and believe you me they will get you eventually, that is how they became number one in the operating system business by giving us crap like Windows Vista, then again the competition wasn't as stiff as it is in the console business.

    The original Xbox was far from a success story. What it did was lay the ground work for what was to come. It's all part of Brand Building 101. Something Sony and Nintendo have been doing for more than 10 years.

    Microsoft took their hits, learned their lessons, and jumped ship as fast as they could without any consideration for the millions that trusted their console and bought it, as soon as the 360 was announced, Microsoft had all but given up on supporting their original green machine giving all those buyers the finger. Who knows maybe history will repeat itself and they'll do the same with the 360.

    In the earlier days, the 360 was considered a still-born in Japan. Look at them today and you'll witness they are exactly in the same place. Slowly but surely, Microsoft is whittling down Japan's defenses, renowned as a protective parent of home-grown brands and will forever remain in third place after Final Fantasy XIII releases on the PS3 and as history established previously they will abandon the console soon after in japan.

    1) Xbox LIVE
    The Number 1 and most obvious reason why xbots believe Xbox 360 has beaten PS3 is the quality of its Xbox LIVE service. Time and again this has been brought out as the deciding factor when gamers choose the 360 version of a multiplayer title over the PS3 one. Even if they are essentially the same thing.

    Sure LIVE has built a vibrant online community by offering a full-featured service that includes voice chat, achievements, friends-list, gamer nights, and weekly gamer-centric video content and Sony still has to add voice chat and a cleaner and easier to use friend list but with each firware update they get closer and closer to matching the service.

    Ever since the original Xbox debuted with the LIVE service, Sony has had plenty of time to observe how Microsoft would tackle the online arena, and is slowly following Microsoft's example and implementing more advanced features (features that gamers perceive as basic and have grown to expect) that make LIVE such a compelling service.

    Achievements, voice chat, friend's list, custom soundtracks, and now NetFlix HD video streaming are now getting to Sony's console.

    Conclusion:
    The NPD numbers show month after month a clear victor is emerging, Nintendo Wii.
    When this console generation finally draws to a close, we may soon look back and say it only took two generations for Microsoft to remain in second place tied with the PS3 or maybe even fall back to third if worldwide sales are any indication. Who is to say what new heights they can achieve in the coming years?

  7. #7
    Contributor Frogman7's Avatar
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    I bought my first 360 (a premium with 20gig HDD) early March of 2006, I bought my PS3 the following year (60gig model) right after the price drop for $500 with free controller. At the time I didn't really feel like it was that good a deal, but I really strongly believe I got alot more with the PS3, having a 56" HDTV the blu-ray was really nice and I really liked the upscaled ps2 games.

    Built in wireless is really convienant and it has generally been less picky for streaming video. My 360 died May of last year from an error 74, not wanting to pay for the repair I tried to do it myself, but failed. My PS3 has never given me any problems (other than a few nitpicky things like how the fan kicks on even when its on standby) and with the latest great games has shown to be a really solid gaming machine.

    I would consider the xbox a much better buy had it come with more (sd card slots, bigger hdd, and wireless) even if it had cost an extra hundred but that was not a choice and I'm really happy that I got my ps3 and I have another 360 now but I think I prefer my ps3 now for all intents and purposes as an overall better system.

  8. #8
    Registered User seed143's Avatar
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    Big Grin This makes me laugh! lmao!

    i dont have to explain because the explanation and facts are already in the old list comment. xbox360 has not yet beaten sony's ps3.

  9. #9
    Senior Member saviour07's Avatar
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    Quote Originally Posted by otarumx View Post
    And don't even think about dual wielding two consoles, buddy, that would completely destroy your inner fanboy.
    haha i loved this line alone!
    totally agree with what your responses where in this post, i just couldnt be bothered posting something that long myself

    its hard to fight fanboys without sounding like one yourself, but they will go away soon
    wont they??

  10. #10
    Contributor GZA1984's Avatar
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    Why oh why do I always get sucked up into these kind of posts...

    It's Microsoft. They have a lot of money. A lot of money to invest. And a lot more to burn. If they don't get you on the first try, they'll come again a second time, and believe you me they will get you eventually.

    w-wait, what?? I don't get this...

    I never thought MS could be some sort of Jehova witness thing.
    The way this is written makes me think that all Xbox owners were brainwashed by MS.

    Anyway this is exactly the reason why they disgust me (and I'm a person that actually defends Vista), and this only shows how brainless people are....
    It's as if you're writing (who ever wrote this):
    "Hey man I have alot of money!"
    -"Oh you're so cool. I want to be around you"
    Oh, they have alot of money, they will get you sooner or later. It almost sounds like a mafia movie.

    Money is everything in the buisness world, but bribing people is a coward tactic. And has nothing to do with gaming.
    And if they have this much money, why do they have such a high failure rate on a piece of hardware like this (and software flaws in general, while smaller companies don't have this problem).
    As for the 3rd party support, it's nice and all for MS, but RPG's don't sell on the 360. (as we all have seen)

 

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