Official Word on the Fallout 3 Changes: Morphine Now Med-X
There’s been a lot of talk in the blogosphere about changes that were made to Fallout 3 so that the game wasn’t banned in certain territories (most notably Austraila). It was revealed yesterday by http://www.edge-online.com/news/censors-force-fallout-3-changes that the changes made to the game would be made across all territories, so as to not create confusion, but what changes, specifically?
I shot a note to Pete Hines, VP of Marketing and PR at Bethesda, to find out just what was changed.
UGO: Just wanted to confirm the annoucement that all versions of Fallout 3 would be indentical, with the changes being made to the names of specific drugs (changing them from real-world names to in-universe names). Can you be more specific? If I recall, all of the drugs in the builds we’ve played were made-up names like Buffout and Mentats.
Pete Hines: The chems in the original Fallout used fictional names... Buffout, Jet, Rad-X, etc. Those all appear in Fallout 3 in exactly the same way as before.
We had added a new chem to Fallout 3 and had given it a real-world name, Morphine. Questions were raised about the use of that real-world drug, not only in Australia, but other territories as well. We decided there was no reason it needed to be named that and it should be a fictional name like the other chems, so we changed it to "Med-X".
That’s the change we made in response to those concerns, nothing else.
Eventhough it is a minor issue - this again raises the question if national offices should put meaningfull agegrades on work of fiction or in effect censor the work of material clearly aimed at adults.