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The first patch for Crysis is now available, updating the game to v1.1 and featuring bug fixes and gameplay and performance tweaks.

Weighing in at a tasty 139MB, the patch can be downloaded [Register or Login to view links].

A full rundown of patch content follows:

Fixes:
- Damage dealt to vehicles when shot by LAW has been made consistent
- F12 (screenshot) now works in restricted mode as well
- When player melees during gun raise animation, their gun will not be in a permanently raised position anymore
- Memory leaks and potential crashes

Updates:
- Improved SLI / Crossfire support and performance
- Improved overall rendering performance (DX9 and DX10)
- Enabled VSync functionality in D3D10

Tweaks:
- Reduced grenade explosion radius in multiplayer
- Clamped water tessellation to avoid cheating in MP
- Reduced LAW splash damage vs. infantry in PowerStruggle mode
- Slowed Rocket projectile speed down in MP slightly

First Crysis patch arrives!


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