Sponsored Links

Sponsored Links

Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 21



  1. #11
    Contributor labonte's Avatar
    Join Date
    Sep 2007
    Posts
    854
    Sponsored Links

    Dolphin R3661 Buid Released - Gamecube and Wii Emulator for WIndows

    Sponsored Links
    The Dolphin Team have released a new version of their Nintendo GameCube and Wii emulator for the PC. The emulator has great compatibility and speed along with Wiimote support (if you have a compatible bluetooth dongle).





    Dolphin is a Nintendo GameCube and Wii emulator for Windows, Linux and Mac OS X (Intel/AMD CPU). Its name is derived from the original code name for the GameCube, "Dolphin" in 1999. Dolphin is considered to be the first GameCube emulator to successfully run commercial games. Following a certain revision, it also became the first emulator to run several Wii games properly.

    Dev's have been hard at work and doing some amazing fixes. First off is DSP work. Super Mario Galaxy now has sound support and is working for the most part. It's just missing some volume controls and left/right controls on the sound. Second are the graphical fixes. Fear not, it will no longer make you want to stab your eyes out. I have taken a few pictures and will link you to the forum post to see them. Currently, there is a bug in Duel Core causing a hang but its already being looked at.

    New Features:

    - Good news, the Duel Core bug has been corrected. we can now enjoy ZWW and SMG in its full speed goodness! bins comming soon.
    - This has to be one of the best releases we have done in a long time! With Super Mario Galaxy and Zelda Wind Waker both having functing sound. Also, Super Mario Galaxy having its Graphical issues fixed and is now completelly playable! Download and post some screen shots on the Super Mario Galaxy thread in the previous news post! Check the svn changes for more details on whats been changed/fixed in the source code.
    - Mario Kart DD is fully working as well with sound.
    - We are aware real wiimotes are not working currently and its being looked at now.
    Attached Files Attached Files

  2. #12
    Contributor labonte's Avatar
    Join Date
    Sep 2007
    Posts
    854
    Sponsored Links

    Dolphin SVN Build 3972 Released

    Sponsored Links
    The Dolphin Team have released a new version of their Nintendo GameCube and Wii emulator for the PC. The emulator has great compatibility and speed along with Wiimote support (if you have a compatible bluetooth dongle).

    Dolphin is a Nintendo GameCube and Wii emulator for Windows, Linux and Mac OS X (Intel/AMD CPU). Its name is derived from the original code name for the GameCube, "Dolphin" in 1999.

    Dolphin is considered to be the first GameCube emulator to successfully run commercial games. Following a certain revision, it also became the first emulator to run several Wii games properly.

    What's New?

    1: Wii menu boots again!
    2: Change disk works again!
    3: Frameskipper!!!!!!! game are more playable if they were slow due to gpu.
    4: wiimote is working again.
    5: tons of sound fixes.
    6: more jit speed ups.
    7: DVD covers are reported like a real wii - MP3 now boots again.
    8: multi crashes fixed in games and gui.
    9: some memory leaks fixed.
    10: framelimiter working better.
    11: FPS display is tons better.
    12: lots of work on wii input for linux and macos builds.
    13: work on decompressing wii iso's
    14: Fix "Show EFB copy regions"
    15: TAS support added and working.
    16: FIFO bug fixes.
    17: GH3 Guitar support added to wiimote plugin tested and works fine.
    18: fixed most jittering issues with games. I still rarely see it in 1 game.
    19: Add Taiwan to the Country Codes 20:beta auto frameskipping limit (if framelimit & frameskipping is on, it wont skip more then needed or the maximum you set)
    Attached Files Attached Files

  3. #13
    Contributor labonte's Avatar
    Join Date
    Sep 2007
    Posts
    854
    Sponsored Links

    Dolphin Unofficial builds 4460 Released

    Sponsored Links
    The Dolphin Team have released a new version of their Nintendo Wii and GameCube emulator for Windows. Using this emulator along with your legal backup collection you can enjoy most of your games on your PC. It even supports the Wiimote if you have a compatible bluetooth module. This new version features a very hefty changlog so here it goes ....

    What's New?

    Dolphin GUI/Integrated Tools:
    Memcard Manager: Fixed exporting gci files
    Many fixes related to the GUI now supporting unicode
    Move to wxAUI, which is wxw-speak for GUI with decently modern features
    Gamelist has new, improved look and feel (you can jump to games alphabetically with you keyboard)
    Added ability to dump full filesystems from GC and Wii discs. For GC discs, this includes the main apploader and dol

    Dolphin Core:
    Add "auto" mode to the frameskipper
    _Massive_ stability fixes and bugfixes to JIT/JITIL
    Implementation of Instruction Cache (interpreter only)
    More accurate and complete FPU emulation (mostly visible in interpreter)
    Added/Fixed Tool-Assisted-Speedrun features
    Added the Triforce baseboard's SI and EXI devices (and JVS I/O), and media board behavior.

    * Implementation is enough to get some games running, but requires more work for more games

    Many fixes to Netplay feature
    Allow plugins to be specified from the command line
    Fix some issues with loading WADs
    Stabilization of savestates
    Added "Reset" function - the equivalent of tapping the reset button

    Audio (Common audio features):
    Added ALSA backend

    Video (Common video features):
    Fix PeekARGB
    Fix flickering in some games
    Optimization of shader generation and handling
    Generally better shader error handling
    Add widescreen hack

    Wiimote (actually fixed in internal IPC HLE):
    Fix wiimote usage in homebrew

    Debugger:
    Enable editing of registers displayed in the register window
    Add ability to flip between ASCII and floating point values in mem view


    OpenGL plugin:
    Remove unneeded projection hacks

    DirectX plugin:
    Fixed up and FAST! (literally too many fixes for me to list ;p )
    Enable toggling of safe texture cache
    Enable toggling of EFB reads from cpu

    Software Graphics plugin (NEW!):
    Totally new plugin, intended for debugging and very accurate emulation - SLOW, don't feel the need to tell the team to make it faster

    DSPLLE plugin:
    More reversing done, more left to go

    DSPHLE plugin:
    Fix various games booting where they would hang before
    Reversing and implementation of many of the more intricate behaviors of ucodes, expect better sound in most games.

    DSPSpy:
    Improve SD interaction
    Fix rom dumping


    Misc:
    OSX build compiles and runs...(yes, even Snow Leopard)
    OpenCL is being actively worked on to speed up texture conversion and other areas. Not enabled in normal builds yet.
    Many, many tweaks here and there to increase speed, stability, and code cleanliness

    I apologize in advance for leaving out specifics or possibly other notable changes, I tried to sum up 500+ revisions
    Attached Files Attached Files

  4. #14
    Junior Member xplozion's Avatar
    Join Date
    Jun 2009
    Posts
    59
    Dolphin Compiled from SVN r4479

    Just wanted to upload my latest build.
    Compared to my previous r4311 there is FPS improvement in most of the games i have tried so far (About 15 games)

    Enjoy
    Attached Files Attached Files

  5. #15
    Senior Member cfwprophet's Avatar
    Join Date
    Jul 2008
    Posts
    1,815
    At imtoodvs.. Such a BS you talk!!

    I have tested it and beside my new PC the GPU is stone old.Over 6 Years!Its an "ATI Radeon X1800" and the Wii games run fine. Also the most PC games run on very high without any probs.

    You need a fast CPU and a fast RAM but the GPU is not so importend.

    At last Dolphin run on a Single Core CPU and can use a dual core CPU.Do you ever have tested it by your own?
    Last edited by cfwprophet; 11-06-2009 at 04:29 PM

  6. #16
    Contributor labonte's Avatar
    Join Date
    Sep 2007
    Posts
    854

    Dolphin Unofficial build 4525 (32/64-bit) Released

    The Dolphin Team have released a new version of their Nintendo Wii and GameCube emulator for Windows. Using this emulator along with your legal backup collection you can enjoy most of your games on your PC. It even supports the Wiimote if you have a compatible bluetooth module. This new version features a very hefty changlog so here it goes ....

    What's New?

    Dolphin GUI/Integrated Tools:
    Memcard Manager: Fixed exporting gci files
    Many fixes related to the GUI now supporting unicode
    Move to wxAUI, which is wxw-speak for GUI with decently modern features
    Gamelist has new, improved look and feel (you can jump to games alphabetically with you keyboard)
    Added ability to dump full filesystems from GC and Wii discs. For GC discs, this includes the main apploader and dol

    Dolphin Core:
    Add "auto" mode to the frameskipper
    _Massive_ stability fixes and bugfixes to JIT/JITIL
    Implementation of Instruction Cache (interpreter only)
    More accurate and complete FPU emulation (mostly visible in interpreter)
    Added/Fixed Tool-Assisted-Speedrun features
    Added the Triforce baseboard's SI and EXI devices (and JVS I/O), and media board behavior.

    * Implementation is enough to get some games running, but requires more work for more games

    Many fixes to Netplay feature
    Allow plugins to be specified from the command line
    Fix some issues with loading WADs
    Stabilization of savestates
    Added "Reset" function - the equivalent of tapping the reset button

    Audio (Common audio features):
    Added ALSA backend

    Video (Common video features):
    Fix PeekARGB
    Fix flickering in some games
    Optimization of shader generation and handling
    Generally better shader error handling
    Add widescreen hack

    Wiimote (actually fixed in internal IPC HLE):
    Fix wiimote usage in homebrew

    Debugger:
    Enable editing of registers displayed in the register window
    Add ability to flip between ASCII and floating point values in mem view


    OpenGL plugin:
    Remove unneeded projection hacks

    DirectX plugin:
    Fixed up and FAST! (literally too many fixes for me to list ;p )
    Enable toggling of safe texture cache
    Enable toggling of EFB reads from cpu

    Software Graphics plugin (NEW!):
    Totally new plugin, intended for debugging and very accurate emulation - SLOW, don't feel the need to tell the team to make it faster

    DSPLLE plugin:
    More reversing done, more left to go

    DSPHLE plugin:
    Fix various games booting where they would hang before
    Reversing and implementation of many of the more intricate behaviors of ucodes, expect better sound in most games.

    DSPSpy:
    Improve SD interaction
    Fix rom dumping


    Misc:
    OSX build compiles and runs...(yes, even Snow Leopard)
    OpenCL is being actively worked on to speed up texture conversion and other areas. Not enabled in normal builds yet.
    Many, many tweaks here and there to increase speed, stability, and code cleanliness

    I apologize in advance for leaving out specifics or possibly other notable changes, I tried to sum up 500+ revisions
    Attached Files Attached Files

  7. #17
    Contributor labonte's Avatar
    Join Date
    Sep 2007
    Posts
    854

    Dolphin Emulator Boots the Wii's System Menu

    The Dolphin Team have posted some screen captures of their Nintendo GameCube and Wii emulator running the Nintendo Wii System Menu (which they are calling the OS - it is an OS after all). This looks promising.
    Attached Thumbnails<br><br> Attached Thumbnails

    dolphin1s.jpg   dolphin2s.jpg   dolphin4s.jpg   dolphin5s.jpg  

  8. #18
    Senior Member cfwprophet's Avatar
    Join Date
    Jul 2008
    Posts
    1,815
    This would be real great to test new hacks or mods without the risk to brick the Wii.
    If something goes wrong take another .wad and try it again or leave it and try something other.

  9. #19
    Contributor labonte's Avatar
    Join Date
    Sep 2007
    Posts
    854

    Dolphin Unofficial build 4771 (32/64-bit) Released

    The Dolphin Team have released a new version of their Nintendo Wii and GameCube emulator for Windows. Using this emulator along with your legal backup collection you can enjoy most of your games on your PC. It even supports the Wiimote if you have a compatible bluetooth module. This new version features a very hefty changlog so here it goes ....
    Attached Files Attached Files

  10. #20
    Contributor Tsusai's Avatar
    Join Date
    May 2005
    Posts
    89
    Been a while (6 months) since I looked, but has the twilight princess gamecube music/audio been fixed?

 

Sponsored Links
Page 2 of 3 FirstFirst 123 LastLast
Advertising - Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News