Nintendo Wii U Miiverse Debug Menu Uncovered on Launch Day


74w ago - Following up on the Wii U Specifications with the US launch being today, NeoGAF user Trike has already uncovered what appears to be a Wii U Miiverse Debug Menu with details below.

Also of note, a Nintendo Wii U Teardown Guide is now available followed by a second Nintendo Wii U Teardown Tutorial and Geoff Keighley of GameTrailers TV has Tweeted that: The Wii U Firmware update is apparently about 5 gigs. No wonder it takes about an hour+ to download.

Additionally, the Wii U is able to run Nintendo Wii homebrew at launch (WiiXplorer ELF) and run Wii U games Off an SD Card, as demonstrated in the videos below!








From Rodger Combs: Let me stress this: the Hackmii installer (1.0) does NOT WORK. There may eventually be a version released that does work (I've been testing different beta exploits, to no success so far), but for now, nothing that requires Hackmii, uses current kernel exploits, or uses AHBPROT will work. That includes Devolution, USB loaders, cIOS installers, and Wii linux.

Nintendo can NOT patch Stack Smash using their current architecture. While it's definitely technically possible, it'd require a lot of work on their part, and could result in SSBB being unstable for all users. Plus, they most likely already knew Stack Smash worked before this video, so this isn't going to cause it to be fixed.

Potentially upcoming Nintendo Wii U upcoming games include the following:

  • Donkey Kong
  • Dragon Quest 10
  • Final Fantasy 3
  • Flipnote Studio
  • Metal gear solid
  • Metroid
  • Resident evils
  • Soul Hackers
  • Super Mario WiiU
  • Wii Fit
  • Yoshi’s Land Wii U
  • Zombie

To quote: Well, I was messing around in Miiverse trying to find out how the hell to do the initial set-up of my friends list to no avail. In doing so I accidentally found the "debug" menu on Miiverse.

At first I thought, "Hey, neat!" thinking it was just a legit secret or something. I can even access something with the name "prototype" that seems to be the actual prototype Miiverse in Japanese.

Apparently John Lennon is still alive and is posting on the Japanese Miiverse. Most buttons that I tried don't work (Acid_Test?) so I thought, hay, maybe GAF could have fun with this or translate it. That is when I found the admin list.

At first it asked me to sign in, because my login information didn't match. Then I pressed a button and it sent me to a list of admins anyway. They had buttons in the same row as the names, and I could "regenerate password" or "Delete Admin" or something along those lines. I didn't do it it because I didn't want to risk getting my god damn Wii U banned on day 1.

What should I do with this information? Is there anyway I can contact Nintendo about this directly without going through their customer service email crap? Should I let everyone know how to do it? Am I an idiot and this is already well known somehow? I can post pics, but they are going to have to be shitty cellphone pictures. Unless The Wii U has a built in snapshot thing.

I may be able to avenge Jim Sterlings Batman review post by deleting admins, what should I do?





Secrets revealed. Summary of events from my end.

I found out I could access the debug menu on Miiverse by hitting the "X" button on the gamepad while hovering over the exit button. I found an admin access list or something to that effect. I couldn't really do anything from there though.

I could view different messages from a developer though. One mentioned that there would be big games coming out (announced?) on the 10th of December. A different said "POKEMON" and "SUICIDE". Sorry, bro.

I went to another link that lead me to some test messages. I thought they were real when I found them, because they were posted 20 minutes ago from the time I accessed them. I could flag them for prohibited content, spoilers, and something else that I forget.

Then I went to a different link on the debug menu and it showed three different Miiverse subforums I could access that would be coming out on December 20th. I clicked on the "games for teens, kids and blahblah" (forgot the other two, I think family games was one of them?) and it lead to some sort of dispute between Timelord celebrities Tom Cruise and Brad Pitt.

There were even more subforums for games specifically, including Yoshi's Island Wii U and Soul Hackers, and less specific ones like "Metal Gear Solid" and "Resident Evils". By the time I stopped posting on gaf to check for more it was fixed, and someone pointed out that Nintendo put up a tweet (twitter.com/NintendoAmerica/status/270333253729271808) about a miiverse fix.

I don't know if I really could flag posts to be deleted or whatever, but I know I could not make myself an admin or delete admins. At least when I pressed the buttons nothing happened.





Kotaku has cracked open Nintendo's Wii U revealing the System Memory and Speed as follows to quote:

The crew at PC Perspective raced home and opened a launch-day Wii U up on a livestream. While they didn't solve all the system's mysteries, like what its GPU is like, they did claim to ascertain how much system memory the Wii U is packing, and how fast that memory is.

According to PC Perspective's teardown, the Wii U has 2GB of DDR3 memory (provided by Samsung). User AlStrong on the Beyond 3D forums says this means the memory runs at a maximum speed of 17GB/s.

For reference, NeoGAF user Durante writes for comparison's sake:

  • 360: 22.4 GB/s + eDRAM for framebuffer
  • PS3: 25.6 GB/s main memory BW + 22.4 GB/s graphics memory BW, no eDRAM
  • GTX 680: 192.2 GB/s

The Wii U's North American launch today (November 18, 2012) offers consumers an 8GB model for $300 and for $350 the 32GB version which includes a copy of Nintendo Land.

Finally, crediar has leaked the WiiMode Keys and shared some Wii U Files for those interested!

Update: Nintendo officially stated the following to CVG regarding the Debug Menu: “It has come to our attention that some people were able to access a mock up menu on Miiverse following the launch of Wii U in the US.”

“Please note that this was only a mock up menu and has now been removed and is not accessible.”








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Comments 29 Comments - Go to Forum Thread »

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sorg's Avatar
#19 - sorg - 72w ago
niwakun, neek is NAND emulator, which i've mentioned above. Although, it doesn't require special hardware, it has some drawbacks like incompatibility with Gamecube mode. There is USB issues if emulated NAND is on USB HDD. As developer of one of version of such NAND emulator, i know in details how it work. I'm still prefer NAND Emu (on SD card) + WODE (with 2 HDDs) combination as ultimate solution

Actually, emulation of physical drive like WODE is the best way for backups. If such emulation would exist on PS3, then we could have great game compatibility and PS2 backup support for BC PS3 consoles.

niwakun's Avatar
#18 - niwakun - 72w ago
lol I used to boot neek2o with custom DI, it works like wode and you dont need to open the console anymore (it's a softmod) as my Wii can autoboot neek at startup, making it much more reliable emulated NAND (say goodbye for random bricks on Wii) with 98% backup support, heck I had humongus NAND space now which make me put more DLC and Wii Game Channel stuff and not limited to 512MB space anymore.

also teamtwiizers = fail0verflow

GotNoUsername's Avatar
#17 - GotNoUsername - 72w ago
And with team fail0verflow it is certain we will get it for free

StanSmith's Avatar
#16 - StanSmith - 72w ago
I'm the same. I have a USB HDD full of games that boot as soon as I turn on the WII. I haven't seen the Wii menu on my Wii in years as there is no need.

When the WiiU is fully hacked and can run games like the Wii can now thats when I get one. I haven't seen anything really good on the WiiU for me to get one till then.

So its got a screen on the controller. So does the PSP and Vita. The PS3 can just use those two via Remote Play to do the same as the WiiU so its nothing really new to me. Not enough to pay such a high price for it.

sorg's Avatar
#15 - sorg - 72w ago
This is only for Wii mode. There are no hacks for WiiU itself. As Marcan said, Nintendo can fix all vulnerabilities of Wii mode, so it's still considered not really hacked yet. Nintendo disables Wii mode if connected to internet and see system update. Even if you set not to automatic update, you won't be able to switch to Wii mode until you update. That's the way to prevent hacks. WiiU native hacks are required in order to have really hacked WiiU.

Actually, I have Wii already with hackable bootmii (Wii fans know what it means) with NANDEmu and WODE. It gives me full freedom to run any (well, almost any) game from HDD. Both Wii and Gamecube.

Need to think very hard if i want to buy WiiU which is just slightly upgraded Wii... I'm too spoiled by launching games from HDD to come back to wacky plastic disks..













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