This tool, although in beta stage, allows you to unscramble the blocks of a PS3 dumps moving them in a way that the dumps become readable and extractable!
It's for study and tests purposes, for experienced people only (devs) that this way can manage the files inside the flashes.
As example I included my PS3 dump map, it should help you understanding the dump layout.
Download: PS3 NAND Flow Rebuilder v3.21 BETA
I decided to share the tool early because it need a lot of testing, so, since I'll be in vacation in a few days I thought it would be nice to allow people to begin looking at it meanwhile I return home.
I tested it on like 10 dumps and I noticed that it perfectly worked only on 4 dumps (one was a Debug dump so yes, it works on debug dumps too :), this happen because of the fact I noticed I have to implement another variable in the unscrambling al... More »
To quote from xorloser's Web site linked above:
This is a PS3 loader for IDA, it lets you open PS3 elf/self/prx/sprx files in IDA. I highly recommend you use this with the PPC-Altivec plug-in also available on this site.
Download: PS3 ELF/SELF/PRX/SPRX PPU Loader v1.1 for IDA v5.2
THIS DOES NOT DECRYPT ANY FILES !!!! That means that for now this loader will ONLY work on unencrypted files. There are a few such files "in the wild" that have been found on Sony update servers and such.
As well as loading the supported PS3 filetypes in both 32bit and 64bit vesions of IDA this also resolves and sets up all imports, exports and syscalls. It also only supports PS3 PPU files as the PS3 SPU CPU is not supported by IDA at this time... More »
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To begin this week's PS3 Dev briefing, we want to give a follow-up in regards to the PS3 Downgrade PUP's for PS3 TEST/Debug consoles we recently acquired.
Yes, it does work fine, and we have successfully downgraded a PS3 Test to version 1.00! Version 1.00 is quite neutered for a TEST, about the only thing that works is the ability to run code from a DVD/BD, aside from that just about everything is non-functional.
More to come in those regards, including our ability to install and dump Retail PKG's on a Debug PS3 console!
Now onto the rumors: As we all know, many have been trying (but failing terribly) to dump the EEPROM chip inside the PS3's controller.
Our very own talented Courier successfully removed and dumped the chip, a picture o... More »
Manucc1, a member of Spanish community Elotrolado (linked above), believes there may be a possible PS3 exploit in the PS3 Controller... although SIXAXIS or DS3 is not specified, and it could work in a similar manner to the Pandora Batteries in the PSP.
This claim is based primarily on speculation that in the PS3 controller there is a chip that is the same as on PSP, and it is alleged to control Firmware in some fashion.
Info on the chip is available HERE, and a list of IC chips in PS3 is available HERE.
This EEPROM chip may allow Firmware to be installed (when you install Firmware on PS3, you always have to use the controller... before 2.1, you had to plug the controller in via USB).
For those who don't speak Spanish, they are currently looking int... More »
We have had quite a few requests as to how the BD-Emulator on a PS3 TEST console works, and thought the best way to show how it works is through a video!
After formatting a USB HDD (in this case, a 500GB EIDE Drive hooked to the PS3 via an old USB CDROM enclosure) in the PS3, it is transferred to a PC. Once transferred, a properly decrypted, patched and remastered retail game is written to the drive. The drive is then plugged back in via USB to the PS3 TEST, while off.
The Drive is then turned on, followed by the PS3. Once the PS3 is on the BD-Emulator is set to USB. DEV is for a PS3 TOOL, which has an additional internal HDD for BD-Emulator purposes, and BD Drive is self explanatory. The PS3 then gets rebooted.
Upon reboot is where the video starts, it first shows the previous settings in the PS3, and then the game that was remastered, Kane & Lynch: Dead Men is started from BD-Emulator. The BD-Emulator ... More »
First off, we would like to wish all of our American visitors a very Happy 4th of July 2008 today!
But for more explosive news (who doesn't love a pun?) we recently received two special PS3 PUP files from a VERY nice guy. As pictured below, they are PS3 Debug 1.00 (65.5 MB (68,765,224 bytes)) and PS3 Debug 1.50 (72.2 MB (75,762,080 bytes)).
These PUPs, which are the special downgrade PUPs, allow a user to downgrade their PS3 TEST from any version down to it. For example, with the 1.00 SPECIAL Downgrade PUP a user can be on 2.40, install it, and after a reboot be on 1.00!
1.00, which lacks just about every feature but ON/OFF functionality, will then let us upgrade to any DEV firmware above it.
Which brings us to 1.50... Through examining numerous Sony documentation recently, we have read that in the 1.60 Firmware the PS3's kernel memory and user memory are separated, leading us to believe that the kernel m... More »
As a follow-up to last week's post, this week we deliver more information on the SN Systems suite of products, specifically the Target Manager and ProDG Debugger for PS3.
As most recall, for ages SN Systems tools have required license files, usually based off a PC's MAC address and only available to licensed developers. We managed to 'acquire' a few for our PS3 Devs, but in addition to those each EXE had to be modified... but it was not a problem for one of our talented DEVs!
In the video below (clear version HERE), it demonstrates adding the SN license file, and showing that it is valid.
After that the Target Manager (which facilitates PC/PS3 communications) is started up, the old TEST removed,... More »
Today I decided to make public a tool of mine that does the following:
Download: PS3 NAND Flow Rebuilder v2.30
INTERPOLATE FLASHES SORTING BLOCKS: Using this tool you can build an interleaved file, sorted by block sequence or partition, (it seems that the most useful mode is to sort by block sequence).
This way you can check the files inside the NANDs in a better way because the blocks order is the one that the console use when boot. Then if you sort 2 dumps it's easier to compare them because the files inside them follow the same order.
DEINTERPOLATE INTO NEW FLASHES: This tool can be used on a modified sorted dump, you can modify some bytes or even swap some whole files, the tool will rebuild the NANDS dumps flash0 and flash1 using the original flow order (only this way the dump work) and will compile a log file writing the page in which the ECC needs to be recal... More »
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A lot has gone on, and nothing has gone on lately. Let's start with the nothing part first since it's shorter... we really have no monumental progress to report at the moment. Why? Simple, everything the resident PS3 Devs are working on is still a work-in-progress... when there is news we will post it.
So what is the "a lot" part that has gone on lately? Mostly stuff that may eventually lead to newsworthy progress. I myself have recently acquired nearly 1GB of new Sony goodies to play with, and I have been spending much of my freetime examining a lot of the included documentation.
One interesting thing we recently found out is that Sony has released a NEW model PS3 TEST. It is the DECHJ00J/DECHJ00A. It is supported in SDK version 2.17 and later, and features a 40GB Hard Disk Drive, and two USB ports. Like its retail counterpart, it also lacks PS2 hardware, so it can not play PS2 games.
I've also been working with another PS3 Dev on getting Pr... More »
This is a few days old, but since nobody submitted it here goes: Recently PS3 Debug Firmware Update v2.30 was posted on the Spanish Web site Elotrolado linked above.
The file size is 110 MB (115,403,104 bytes), and it is available from our PS3 Debug Firmware section or download it linked below, however, unless you own a PS3 Debug/TEST console the most it will allow you to do is use XVISTAMAN2005's Install Debug Firmware on a Retail PS3 method to browse the non-functional menus.
Download: PS3 Debug Firmware v2.30 (USA) Update
More to come, another resident PS3 Dev hinted he plans to share something he has been working on here shortly...