181w ago - Today some HOT news in the XBox 360 scene has surfaced... ikari has released FreeBOOT v0.2 which allows users to run unsigned XEX files on their XBox 360 consoles... this essentially renders the dev boxes useless, so keep an eye on eBay for price drops soon.
From the ReadMe file: FreeBOOT is a rebooter for the Microsoft Xbox 360. This version of freeBOOT allows you to reboot into kernel 2.0.8955 on all Xenon, Zephyr, Falcon, and Jasper consoles with 16MB flashes, which are vulnerable to the JTAG hack.
Support for Opus and Jasper consoles with larger flashes will follow soon. As freeBOOT needs a second flash memory to store kernel 2.0.8955 and associated data, either a Cygnos360 or an xD card mod is required at the moment.
• Harddisk installation and save game/profile issues have been fixed
• Updated to kernel 8955
• Additional support for Zephyr and Jasper consoles with 16MB flashes
• Support for xD card mod and Cygnos360 V1 added
• Harddisk authentication disabled. The Xbox 360 will now accept any SATA harddisk.
• Removed XEX signature checks. Execution of unsigned devkit and retail XEXes is now possible. Encrypted
• Devkit XEXes must be decrypted with XexTool prior to use.
• Removed LIVE/PIRS signature checks. The dashboard will now run applications from unsigned LIVE/PIRS containers.
• Extendable patch system - Researchers/hackers can now try new patches easily. Please refer to "srcpatches_kernel_8955.S" for more information.
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
I have FreeBoot 0.02 running. I have Lost Odyssey running from HDD. Now I have found DLC in a zip.. Contains an folder with a lot of Nummbers and Letter eg. 234EDAFER5 or similar. What do I have to do get the DLC running? Where to put it? How to patch it.
But what about changing the whole nand and writte a new one?
So the patch is within the FW? Not any where else?
Becouse then it should work to use a new nand, patch a older fw with cpu key and flash that .bin onto it.
I mean is a speciffic byte stored any where on the console, like the PS3 it hase?Or did they just block to downgrade the allready installed nand with this new FW on it?
Better question would be: Is the bootloader stored in the NAND?If yes we won.
Have done a little bit research and found out that as long the CPU Key is knowen this will work for sure.You than can patch a older FW to match your console, flash to new NAND and install to your console.
But if the CPU key is not knowen then you cant optain it from a 8xxx kernel becouse the BC used for the time attack to dump the key is not useable for this.
We would need a new methode to dump the keys on this kernel.
By the way ive read that in future will come games on the x360 that request the newesd kernel and if not installed the game wont start.
For what i remember back the 3 x360 cons ive hear are before the summer.I hope that one of them will be fixable.