However, since then hidden features were speculated, and today Naughty Dog's Sam Thompson has stated the following in a Comic-Con 2009 interview (video below), to quote:
"Naughty Dog is constantly working to improve every aspect of the gameplay; be it animation, lighting, sound, texture fidelity."
"You know if you look at the game itself with the 2.80 engine update, you know we're adding more memory, so we get a lot more utilization of the SPUs so we increase our optimization of the Cell processor as well.
So we've got from the engineering side all the way up to texture fidelity, artists adding in even more... I mean there's really not a singular aspect that's not been improved in the game," Thompson added.
A reduced OS memory footprint is a common inclusion with PS3 updates and it's good to know that it's making such a positive impact with developers and their games.
For reference, the PS3's memory footprint was reduced to 74mb at firmware 1.80.
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
Really looking forward to this game. Check out this post http://azix-blog.blogspot.com/2009/07/uncharted-2-among-thieves-game-of-year.html i made on my blog about the game. There are tons of vids linked there.
The attention to detail in the game is great and the character modeling and voicing is just awesome.
Firmware 2.80 is pretty recent so i wonder if what they are showing is before or after that update came live, or if they had access to it before it was available to us.