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SynaPS3 - PS3 Compatibility, Backup and Homebrew Library


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205w ago - After being delayed for several days pending some bugs and features, we're proud to release SynaPS3 - PS3 compatibility, backup and homebrew library with all but 1 intended release feature!

Download: SynaPS3 / [Register or Login to view links]

SynaPS3 is a simple library for people using the Sony PS3 Cell SDK, primarily made for making applications universally compatible with payloads, to help extend and improve existing functions for homebrew, and to add new functions.

Documentation for SynaPS3 is on github. Some of the most notable features of SynaPS3 included syscall36 compatibility on ALL PL3 payloads, and syscall35 compatibility on Hermes v3 and Hermes v4 payloads. To integrate these compatibility fixes it's as simple as opening the source of an existing program, removing the syscall35/syscall36 functions, and including SynaPS3!

SynaPS3 also has functions to help save you time while coding, such as ReadFirmwareVersion, IsBlurayGame, Firmware342Fix, and more.

SynaPS3 is nowhere near where we want it to be yet. This is only the beginning. SynaPS3 aims to become a full library, with PS3 dialogs and full PNG output.

A decent chunk of our code was inspired by Open Manager and we'd like to thank all the coders who worked on it.

A decent chunk of our code was inspired by Open Manager and we'd like to thank all the coders who worked on it. SynaPS3 is released under [Register or Login to view links] license.

The one feature we feel we could have included in this initial SynaPS3 release was GetPayloadCaps(), designed to return payload capabilities. While the functions included in SynaPS3 do check before running functions that may not be supported, GetPayloadCaps() was designed for use in homebrew. We plan to include this in our next update.

You can find SynaPS3 [Register or Login to view links]. We will try and ALWAYS have only stable commits that work up on github. If you find one that isn't stable or something not working, notify us!

Enjoy, and let us know what you think!

- n4ru, methionine_

Finally, in related news PS3 developer Tactik-knife made available PS3 Console Compatibility v2.00 followed by v2.01 with details below, as follows:

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: Hi guys. Following various remarks elsewhere, I decided to make a small program for all the beginners who want to jailbreak their console.

PS3 Console Compatibility v2.00 is a small software that allows you, PS3 owners, to know whether their model is compatible with the PS3 jailbreak.

How use it?

Very simply, if you want any information of your console and know if she compatible or not, you must select your PS3 model and click to "Lancer la recherche", the program tel you all you need to know.

Credits:

Thank's to psdevwiki for all information about different PS3.
Thank's to Zer01one ans Littlebalup for help
Thank's to DefaultDNB and this PPC+ for the original idea

P.S: For the moment, my tool is only in french (normal, I'm Swiss ) but if a lot of people take it here, I can make an English version

Update: Hi guys. Yesterday I have release the new update of my soft, this is version 2.1.

None a big change but a few corrections and additions. FYI, for the next update I will a new version in english for you American people.







Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 14 Comments - Go to Forum Thread »

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n4ru's Avatar
#14 - n4ru - 205w ago
Next git push of synaPS3 will contain:

- minimal syscall35 support for PSGroove1.1/Hermesv1/Hermesv2 (remapping root dirs via Peek/Poke [3.41 only])
- GetPayloadCaps() will be fixed and added.
- GetPayloadType() will be readded as originally intended (was replaced for GetPayloadCaps(), but I suppose it doesn't hurt to have both so backup managers can easier identify.

DoctorimiJ's Avatar
#13 - DoctorimiJ - 205w ago
Quote Originally Posted by rgelera View Post
hehe.. i get it. Synapse... SynaPS3

>.< i just learned what a synapse is in psychology :S

Congrats...

-Erich

rgelera's Avatar
#12 - rgelera - 205w ago
hehe.. i get it. Synapse... SynaPS3

>.< i just learned what a synapse is in psychology :S

n4ru's Avatar
#11 - n4ru - 205w ago
The library is yet to have much use, this is only the initial release which has some simple compatibility improvements along with a few functions to speed up development.

Scheisen2000's Avatar
#10 - Scheisen2000 - 205w ago
From my understanding app-designers should make their apps compatible with the official sdk and the given gameOS. If the app runs on unjailbroken debug it has best possible compatibility and should run with most payloads. But than from my point of view there is no or only few need for this library. I am not a coder, so please correct me if I am wrong.

People with dongles that support peek&poke could use some kind of memory patcher right after boot. Haven't seen an app yet which is able to peek for the known patches and pokes them if wanted by user.

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