I added it to the Site News and moved it here.. people can reply or contact you via IRC. THANKS in advance to those willing to help out! :tup3:
PS: I also made this a Sticky for awhile to give people a chance to read and reply if they fit the bill! :cheers:
PS: I also made this a Sticky for awhile to give people a chance to read and reply if they fit the bill! :cheers:
Good luck guys; I would apply, but unfortunately I do not have much experience with C/C++, shaders, or assembly. I will have learned Assembly by the end of this coming fall semester however; so we'll see how that goes.
I'm probably not the best candidate; however I do know Java, Action Script 3, PHP, Logic Design with circuits and many other computer related odds and ends. If you believe that I could assist in any way; shoot me a PM.
I'm probably not the best candidate; however I do know Java, Action Script 3, PHP, Logic Design with circuits and many other computer related odds and ends. If you believe that I could assist in any way; shoot me a PM.
Well now.
I'm not exactly strong with C++ but some C variants are what I'm into.
I've been doing some crappy vb apps lately and not much anything else.
I do know some asm, along with some delphi (if that matters).
I'm 100% english speaking and have "messed" with the cell sdk.
However IBM is not my strong-suit.
I'm not exactly strong with C++ but some C variants are what I'm into.
I've been doing some crappy vb apps lately and not much anything else.
I do know some asm, along with some delphi (if that matters).
I'm 100% english speaking and have "messed" with the cell sdk.
However IBM is not my strong-suit.
I am +Rep'ing all who reply here... even if your listed skillset doesn't help with what the PS3 Devs are currently working on/seeking help with, this thread can be referred to in the future should the need arise to contact individuals who possess certain skills as things progress. :tup2:
PS: For the current PS3 Devs who aren't on IRC, it would be great if you can list programming languages or areas of expertise here too! :)2
PS: For the current PS3 Devs who aren't on IRC, it would be great if you can list programming languages or areas of expertise here too! :)2
Delphi (aka a hardcore pascal) here. I can try and provide simple tools, converters, etc.
Hi there!
I can code a little bit C / Cpp, but i'm familiar with Delphi / Pascal, Visual Basic, 16-Bit ASM and WIN32-ASM.
I would be glad to help you, if you need my skills :)
I can code a little bit C / Cpp, but i'm familiar with Delphi / Pascal, Visual Basic, 16-Bit ASM and WIN32-ASM.
I would be glad to help you, if you need my skills :)
I can do some C (not so much C++), I used to do x86 assembler years ago but in last few years switched to Java almost completely. I did some cracking, keygens in x86 in one of the scene groups in the past but focused on trickier Java stuff. I am still proficient with IDA and x86 binaries and can crack an opcode here and there...
Switched to Linux 2 years ago so setting up toolchains is not an issue.
Languages: English, Russian, Czech and few words in Mandarin Chinese ;-)
I guess there would be better candidates but if not I can give it a try....
Switched to Linux 2 years ago so setting up toolchains is not an issue.
Languages: English, Russian, Czech and few words in Mandarin Chinese ;-)
I guess there would be better candidates but if not I can give it a try....
Quote:
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I guess there would be better candidates but if not I can give it a try....
|
Keep them coming guys.. I will continue +Rep'ing all legitimate replies.
Delhpi/Pascal: very good
Assembler: good
Have background in debugging for x86, doing reversing engineering (legally ;))
Speak:
Russian: native
English: excellent
Japanese: beginner
Have been following PS3 and Wii scene for two years
Do not know if I'm the right man, but you can count on me :)
Assembler: good
Have background in debugging for x86, doing reversing engineering (legally ;))
Speak:
Russian: native
English: excellent
Japanese: beginner
Have been following PS3 and Wii scene for two years
Do not know if I'm the right man, but you can count on me :)
Hey guys, ive completed my computer science degree last year and working full time in a programming position (mainly using javascript and abit of c#/xml work). I know java quite well (creating a java mobile game) but also know a little bit of c/c++. Ive done work on openGL which is quite fun. Ive looked at Assembly code but not in great detail (1 semester). I speak english only.
Hope this gives u some idea of what i am good at.
Thanks, DA.
Hope this gives u some idea of what i am good at.
Thanks, DA.
C,C++,VHDL, assembly experience. Mainly hardware programming/embedded software, but have written PC applications as well. I Know stuff about basic electronics as well. (creating PCB's and stuff like that)
Main Languages: English, Dutch, Portuguese
Secondary: German, French
Main Languages: English, Dutch, Portuguese
Secondary: German, French
Hi,
first of all...thanks for your replys .. but guys, the requirements are clear!
If you say "I have experience in C / C++" or "I'm a pro at delphi", this is NOT matching our reqirements :rolleyes:
So please guys, IF your skills match our requirements, contact me ... else :shhh:
Thank you in advance!
iCEQB
first of all...thanks for your replys .. but guys, the requirements are clear!
If you say "I have experience in C / C++" or "I'm a pro at delphi", this is NOT matching our reqirements :rolleyes:
So please guys, IF your skills match our requirements, contact me ... else :shhh:
Thank you in advance!
iCEQB
C/C++ Programmer
x86 Assembly experience as well (some VB and Pascal also)
Mainly a computer graphics programmer (games, training simulations, etc.)
I currently do a bit of file format reverse engineering in my spare time (game formats mostly, i.e. xentax.com), and have no problems stepping through executable code (doing plenty of that trying to figure out RE4 and MGS2 file formats). I have no problem coming to grips with sdks, and have some experience working both officially and unofficially with the xbox xdk, and would love to gain a better understanding of the playstation architecture (and any other console/computer for that matter). Visual Studio and more recently IDA Pro are very familiar and i happen to enjoy debugging code.
Let me know if there is anything i can help with, regardless of whether i fit the original post or not.
x86 Assembly experience as well (some VB and Pascal also)
Mainly a computer graphics programmer (games, training simulations, etc.)
I currently do a bit of file format reverse engineering in my spare time (game formats mostly, i.e. xentax.com), and have no problems stepping through executable code (doing plenty of that trying to figure out RE4 and MGS2 file formats). I have no problem coming to grips with sdks, and have some experience working both officially and unofficially with the xbox xdk, and would love to gain a better understanding of the playstation architecture (and any other console/computer for that matter). Visual Studio and more recently IDA Pro are very familiar and i happen to enjoy debugging code.
Let me know if there is anything i can help with, regardless of whether i fit the original post or not.
Well... iCEQB, I'm pretty sure I don't fit your requirements but, since PS3News asked about the members' skills, I will tell mine.
I graduated at computer science about 3y ago and I have a pretty good knowledge of C and C++ language (I made some games / some peer-2-peer networking jobs using them, and a lot of other academic work).
I have some experience in JAVA and Pascal and some other weird languages like prolog, lisp and verilog hardware language. I also know a tiny little bit about assembly but... nothing that can be made of use. I know absolutely nothing about working with SDKs and I have no knowledge whatsoever about the PS3 architecture. I also know english, portuguese.
I graduated at computer science about 3y ago and I have a pretty good knowledge of C and C++ language (I made some games / some peer-2-peer networking jobs using them, and a lot of other academic work).
I have some experience in JAVA and Pascal and some other weird languages like prolog, lisp and verilog hardware language. I also know a tiny little bit about assembly but... nothing that can be made of use. I know absolutely nothing about working with SDKs and I have no knowledge whatsoever about the PS3 architecture. I also know english, portuguese.
Since we have now added a new PS3 Dev I am just using (hijacking :p) your thread to get others to list their programming languages or special skills... this way, as the need permits we can have a nice list of what members specialize in which things. :cheers:
Hi,
My skillset is more web and design oriented. Java/J2EE, javascript, ajax, spring, css, etc.
So if you ever wanted a website done, or improved.
Hope the PS3 Dev team are working on something interesting, with the requirement of a new member. :)
My skillset is more web and design oriented. Java/J2EE, javascript, ajax, spring, css, etc.
So if you ever wanted a website done, or improved.
Hope the PS3 Dev team are working on something interesting, with the requirement of a new member. :)
Congrats to whoever filled the position that the dev team needed and good luck to anyone else looking to get on board. I´m more of a tester myself. The only programming I´ve done is on old basic languages, like Qbasic and yabasic. Then on the psp, I got quite familiar with Lua, lol. great language for beginners but useless for hacking. since I got the ps3 I´ve learned a little C/C+. that was mainly to try and tweak some of the existing ps2 homebrew so it would work on the ps3.
The languages I speak fluently are English and portuguese. I also know a little spanish.
Although I´m not a hacker or dev myself, I always like to try the tools the devs so graciously provide so I can hack my consoles. So keep hacking :)
The languages I speak fluently are English and portuguese. I also know a little spanish.
Although I´m not a hacker or dev myself, I always like to try the tools the devs so graciously provide so I can hack my consoles. So keep hacking :)
Hmm, I own a IT placement firm here in the NW. I could find qualified candidates for this position. As I do this everyday for clients nationwide. We deal in H1 and H2 visa's as well.
I am quite adept at C/C++, and I am very versatile. I also have a history of working on xbox developments and exploits under a different pseudonym.
I have been working on the ps3, with negligible collaboration, but the amount of time I have spent thus far has been limited. My occupation is currently quite demanding. I have a few areas of the ps3 that I have been focusing on that I have seen little discussion about, but I believe may prove fruitful.
I have been utilizing a ps3 with 1.51 FW, which I have not upgraded. It would be extremely beneficial if I could gain access to a dev unit or a ps3 with < 1.50 FW.
Feel free to contact me if you would like to utilize my skills/experience.
I have been working on the ps3, with negligible collaboration, but the amount of time I have spent thus far has been limited. My occupation is currently quite demanding. I have a few areas of the ps3 that I have been focusing on that I have seen little discussion about, but I believe may prove fruitful.
I have been utilizing a ps3 with 1.51 FW, which I have not upgraded. It would be extremely beneficial if I could gain access to a dev unit or a ps3 with < 1.50 FW.
Feel free to contact me if you would like to utilize my skills/experience.
Requirements:
- Very good / strong C / C++ knowledge (preferably commandline tools!) Check (Strong C, C++ not that strong)
- Ability to work yourself into (and setup) SDKs, Toolchains, etc. (Used to work with several toolchains while i was a Gentoo Dev)
- Ability to code tools, that help us to reconstruct our reverse engineered progress / information we gained (like the ECC recalculator by NDT / RPS) (Worked on reverse engeneering a macos driver, atheros card if i remember correctly)
- English skills check
- Some time check
A BIG plus! (but not required):
- worked on consoles before (preferably playstation series!) nop
- expierence / worked with shaders! nop
A plus (but mot required):
- ASM skills check (x86 only i'm afraid)
- Debugging skills a little (gdb)
- Cell B.E. skills nop
- Worked with IBMs Cell SDK nop
- (Not development wise) Other languages (tell us which one you can speak!) portuguese
Hope this post is simple to understand... :)
- Very good / strong C / C++ knowledge (preferably commandline tools!) Check (Strong C, C++ not that strong)
- Ability to work yourself into (and setup) SDKs, Toolchains, etc. (Used to work with several toolchains while i was a Gentoo Dev)
- Ability to code tools, that help us to reconstruct our reverse engineered progress / information we gained (like the ECC recalculator by NDT / RPS) (Worked on reverse engeneering a macos driver, atheros card if i remember correctly)
- English skills check
- Some time check
A BIG plus! (but not required):
- worked on consoles before (preferably playstation series!) nop
- expierence / worked with shaders! nop
A plus (but mot required):
- ASM skills check (x86 only i'm afraid)
- Debugging skills a little (gdb)
- Cell B.E. skills nop
- Worked with IBMs Cell SDK nop
- (Not development wise) Other languages (tell us which one you can speak!) portuguese
Hope this post is simple to understand... :)
Hi,
I'm replying to answer the call of "what are our members' skills".
But first, let me congratulate the new ps3 dev, good luck with everything!
So.. I'm 26 years old, Moroccan, but I live in Canada, so I speak English, French and Arabic, and I also have some knowledge of spanish, although I don't understand it all and I can't write it...
I have very strong C/C++/Tcl/Tk/Java/ASM knowledge..
I've been using Linux for 8 years now and I've always liked to use terminals for everything, so i'm used to command line stuff...
I run E17 as a WM, and I usually have around 50+ xterms running constantly.. I must have used a GUI for browsing my files twice in my entire life :)
I'm known in the open source world as KaKaRoTo, I'm the lead developer and project manager of the aMSN Project (MSN Messenger clone) for which I've done quite a lot of stuff, mainly reverse engineering the protocols and disassembly.
Amongst other things, I wrote the libsiren library (SIREN audio codec).. it was an ASM to C reverse engineering of Microsoft's proprietary audio codec.
I work for Collabora (Open Source centric company), so I've been working with gstreamer, farsight and telepathy, and I'm the maintainer of libnice (first open source library implementing the ICE specifications) which is a NAT traversal library (GUADEC talk slides : http://people.collabora.co.uk/~kakaroto/libnice-talk-gcds2009.pdf ).
Pretty much all my code is open source and available if you know how to use google...
Unfortunately, I wouldn't fit the requirement about having free time... :(
Although I did some OpenGL once at school, I don't remember much and I haven't really worked with anything relating to shaders or graphical stuff in general.
Oh, I graduated from Polytechnique Montreal as a Software Engineer... I think that's pretty much it :)
As I said, I don't have much free time but if you need any help from time to time, I could try and give you my support the best I can, so feel free to contact me if anything comes up!
Keep up the good work! :)
KaKaRoTo
I'm replying to answer the call of "what are our members' skills".
But first, let me congratulate the new ps3 dev, good luck with everything!
So.. I'm 26 years old, Moroccan, but I live in Canada, so I speak English, French and Arabic, and I also have some knowledge of spanish, although I don't understand it all and I can't write it...
I have very strong C/C++/Tcl/Tk/Java/ASM knowledge..
I've been using Linux for 8 years now and I've always liked to use terminals for everything, so i'm used to command line stuff...
I run E17 as a WM, and I usually have around 50+ xterms running constantly.. I must have used a GUI for browsing my files twice in my entire life :)
I'm known in the open source world as KaKaRoTo, I'm the lead developer and project manager of the aMSN Project (MSN Messenger clone) for which I've done quite a lot of stuff, mainly reverse engineering the protocols and disassembly.
Amongst other things, I wrote the libsiren library (SIREN audio codec).. it was an ASM to C reverse engineering of Microsoft's proprietary audio codec.
I work for Collabora (Open Source centric company), so I've been working with gstreamer, farsight and telepathy, and I'm the maintainer of libnice (first open source library implementing the ICE specifications) which is a NAT traversal library (GUADEC talk slides : http://people.collabora.co.uk/~kakaroto/libnice-talk-gcds2009.pdf ).
Pretty much all my code is open source and available if you know how to use google...
Unfortunately, I wouldn't fit the requirement about having free time... :(
Although I did some OpenGL once at school, I don't remember much and I haven't really worked with anything relating to shaders or graphical stuff in general.
Oh, I graduated from Polytechnique Montreal as a Software Engineer... I think that's pretty much it :)
As I said, I don't have much free time but if you need any help from time to time, I could try and give you my support the best I can, so feel free to contact me if anything comes up!
Keep up the good work! :)
KaKaRoTo























