140w ago - It's been several years since the last
PlayStation 3 SDK leak, and today the PS3 SDK version 1.92 has
leaked publicly with some guides already available on how to set it up for budding developers to begin creating some fresh
PS3 homebrew to use with the recent
PS3 JailBreak exploit.
A few weeks ago Sony's
PS3 Blu-ray and Service Manuals were leaked, and today the full
PS3 v1.92 SDK is available which includes the required compiler and toolchain for those who do not wish to wait for development of the
Open Source PS3 Toolchain to be completed.
Those interested in jumping in can check out
This Guide by
CJPC with
Another Guide by
internetfloozy.
Finally, those seeking help with PS3 homebrew development can reply below as this thread is being made in our PS3 Dev section... however, be aware that ALL non-development replies will be
deleted so if you are seeking information or links on the PS3 SDK leak please post
HERE instead.
If you happen to write flawless code on the first try you should be fine, though
On the other hand I think it should be possible to develop some own libs to perform stdout redirection over the network that would have to be linked to your project. Same goes for true remote debugging via gdb but that will be much harder to implement.
I used the .self file as eboot.bin, and didn't do anything with the .elf ^^
Maybe I should use the .elf and convert it myself to a .self ! As soon as I'm in front of my personal computer I m gonna try all this !
Thanks again for you help. I really appreciate it.
You re right, my PATH variable is set correctly so I shouldn't browse to the bin directory.
So, I should run msys, and then launch the make_pacjage_npdrm with the full path to the .conf file and to my 'homebrew' folder ?
I realised that I have two different errors depending of the .conf file. I m using the SDK 1.92 :
Content-ID = EP0001-HELO12345_00-XCELLERATORSTEAL
K_licensee = 0x00000000000000000000000000000000
DRM_Type = Free
Content_Type = Game_Data
PackageVersion = 01.00
GameExec is from 1.6 SDK I believe
Content-ID = EP0001-HELO12345_00-XCELLERATORSTEAL
K_licensee = 0x00000000000000000000000000000000
DRM_Type = Free
Content_Type = GameExec
PackageVersion = 01.00
Unfortunately I ll be able to test those things in several hours.
Thansk again
You were right p666 ! Thank you so much !
I reckon bawzz has forgotten to use the .self and not the .elf file into EBOOT.BIN .. make sure you do: make_fself_npdrm source.elf EBOOT.BIN
before copying into USRDIR